*******************************************
*** Unreal Forever Tournament Version 6 ***
*******************************************
***  by Holger Huck and Walter Sharrow  ***
*******************************************

*******************************************************************
*** A Big Thanx to all of our Beta Testers, Bug-reporters ect.! *** 
*******************************************************************

Unreal4ever Tournament Version 6.00 (needs Unreal Tournament v4.20)
-------------------------------------------------------------------
Features:
	About 50 new weapons, 12 new PlayerClasses (each with unique
	models, skins, sounds, voices, physics, weapons, immunities
	and special attacks), more than	20 new monsters (the Monster-
	Master PlayerClass can summon and try to control a total of
	36 different monsters, some of which you already know from
	Unreal 1), 6 new maps and not to forget the return of the
	Living Dead...

	3 new mutators can be used to get full access to the above
	mentioned stuff in *every* UT map and gametype, both in
	botmatch and in multiplayer games - and of course all 3
	mutators are completely customizable with a both detailed
	and easy-to-use	Menu system which can be found under UT's
	Mods section ("U4e Tournament").

Quickstart:
	Open U4eT_V6.zip with Winzip, doubleclick on "U4eT_V6.UMOD"
	and follow the installation instructions.
	After that start UT, and choose one or all of the

	"U4e Tournament"
	"U4e PlayerClasses"
	"U4e Night Of The Living Dead"

	mutators when starting a new practice session or multiplayer game.
	Also make sure to check out all of the new player classes, not to forget
	the complete new voicepacks for the Alien, Devil, Teddy and Zhal!

Docs & ReadMe's:

->For a complete list of all the persons which worked together with us on
  U4eT read "U4eT/credits.txt"
->A rundown of the 12 playerclasses and the 36 monsters can be found in
  "U4eT/FinalClassPlan.txt"
->For a complete list of the available weapons see "U4eT/Docs/U4e-Docs.htm"
->For in-depths information & history see "U4eT/ReleaseNotes.txt"
->And last but not least take a look at "U4eT/PityWare.txt"

Coming soon: For a complete reference about the menu system check
		out our site "http://www.planetunreal.com/u4e"

-Sorry for the .txt format, we'll change this soon-

----------------------------------------------------------------
================================================================
Title                   : Unreal4ever Tournament Version 6
Version                 : 600 (needs UT 420)
Release Date            : 21.7.2000
Filename                : U4eT_V6.umod
Author(s)               : Holger Huck & Walter Sharrow
Email Address           : official: maxsmoke@planetunreal.com (use this for anything
                            directly concerning U4e)
                          Walter Sharrow: maxsmoke@mail2.quiknet.com
                          Holger Huck: su002488@access.uni-dortmund.de
Web Page                : http://www.planetunreal.com/u4e
Description             : a whole new gaming experience for UT!
Where to get this map   :
Other levels by author  : Vigil99_220 (HH), TempleOfMe (WS),...
Additional Credits to   :
================================================================

--- Play Information ---
Game                    : UnrealTournament
Level Name              :
Single Player           : YES
Cooperative             : ...
Deathmatch              : YES
Dark Match              : YES
Difficulty Settings     : YES
New Sounds              : YES
New Graphics            : YES
NewUnrealScript         : YES
External DLLs           : ...
Known bugs              : Report everything

--- Construction ---
Editor(s) used          :
Base                    : UnrealTournament
Construction Time       : Milleniums +/- a couple of aeons

==============================================================
Copyright / Permissions
-----------------------
Everything contained in this zipfile is copyrighted by Holger Huck and Walter Sharrow 2000.

You are NOT allowed to commercially exploit anything contained in this zipfile, i.e. put it on a CD
or any other electronic medium that is sold for money without our explicit written
permission!

You MAY distribute this zipfile through any electronic network (internet,FIDO, local BBS etc.),
provided you include this file and leave the archive intact.

You may use U4e in any map without asking permission, but you MUST give us credit.
You may use U4e in any Unreal Multiplayer game.
You may NOT modify this stuff without asking permission.

You may contact us if you want to use parts of U4e in commercial applications,
but don't even think of using U4e code or graphic fragments in commercial
software without a proper contract with us - I'll take a look at every suspicious
function of every UScript based game... 

I'm sure I've forgotten some situation, but whatever you do... just
GIVE US CREDIT.  :)

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. 
All other trademarks and tradenames are properties of their respective owners.


