GUNFIGHT FOR UT99 - VERSION 1.0
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INSTALL
Close UT99, then extract this ZIP into the main Unreal Tournament folder.
Merge System with System; do not extract into System itself. The tested target
is UT99 469e on Windows. No installer or UnrealTournament.ini edit is required.

Upgrading? Keep your existing System\Gunfight.ini to preserve options. Replace
the compiled .u packages and .int registration with this release. Overwriting
Gunfight.ini resets your settings to the included defaults.

PLAY
Start Practice Session or Start New Multiplayer Game > game type Gunfight.
Choose any installed DM-, CTF- or DOM- map and configure the Rules page.
Defaults: 2v2, 7 rounds, 5-second countdown, 120-second round limit, bots on.
Supports 2-4 teams of 1-4 players each. Assault maps are excluded.

ROUND FLOW
Squads spawn together, far apart where the map allows. Look around during the
countdown; at GO everyone gets the same random weapons and modifier. One life
per round, then spectate. Last surviving squad wins a point. Once locked, a win
cannot become a draw because someone dies during the cinematic finish.
Timeouts use surviving players, then total health. Tied leaders draw.
Most round wins after all configured rounds wins the match; equal leaders draw.

KITS
Normal: low-tier gun with normal ammo, high-tier gun with 5 ammo units, melee.
Redeemer, Vortex and TurretLauncher: 1 use. Instagib: enhanced rifle only.
Fun presets (25% combined chance by default): Shotty Sniper, Shotguns Only,
Snipers Only, Infinite Minigun and Melee Only. All five keep melee and modifier.
Translocator is optional for normal/Shotty Sniper rounds, absent from the rest.

SUPERS
Redeemer/Vortex default off. When enabled, they share a 5% chance in eligible
normal rounds, with at least six intervening rounds after a superweapon round.
Both settings are adjustable. Instagib and TurretLauncher use their own normal
rotation rules. Vortex needs installed and enabled ChaosUT.

OPTIONAL MODS
ChaosUT weapons/items enables supported installed Chaos content; missing
content falls back to stock UT. Enable relics separately adds Epic's six relics,
including one-use Redemption. ChaosUT and the Epic relic pack are not bundled.
Do not add the main ChaosUT or world-spawning relic mutators to Gunfight.

HUD
Right: team round wins and alive counts. Lower left: shared kit and modifier.
F1: scoreboard. Last-player alerts apply only to squads that started with more
than one player. The optional final-kill cinematic lasts five real seconds.

FULL GUIDE
See README-Gunfight.txt in the main Unreal Tournament directory for every
option, defaults, modifier details, multiplayer, troubleshooting and file list.
