FB-Defeat

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Title                   : "Frag*Ball Arena: Unnerved"

Author                  : Robert "Keganator" Pepka

Date                    : February 14th, 2001

Filename                : FB-Unnerved.zip

File contents           :FB-Unnerved.unr (Map)
			  	  FB-Unnerved.txt (This file)
			
Email Address           : keganator@mail.com

Home Page		: whatever I have up will be at:  http://thepub.go.cc/

Play Information	:  Enjoy.  This is the updated release for FragBall 1.0.

Recommended No. Players : 4-12

Description		: Liandri, in it's infinate wisdom, bought yet another facilty.
			  This one was once a low income housing facility for unfortunate
			  orphans and disabled people.  However, With Liandri's support,
			  all the orphans and disabled people got jobs within the mighty
			  Liandri corporate structure, and they buldozed the building.
			  In the complex's place they built this stadium.

Tactics		: If you can control the middle platform, you will be in a good
			  position.  All players have to go over or under it to get to the 
			  nets, try you luck at it.  No team can hold it long, but they
			  do have the advantage when you do.

			  Try to go for long range shots, the bots know where to do it from.
			  It's easier to go for a long range shot than trying to duck and
			  weave between the newly appearing advesaries.

			  Get the rocket launcher, but be careful.  That center area is a
			  very unhealthy place to be.

Comments		: If you computer can handle UT, it can handle this map
			  just fine.  I kept the polys low, and the action high.

Known Bugs:		: Sometimes the bot with the ball will run constantly into the center
			  wall.  This has something to do with the way the bots look for the
			  frag net.  A quick blast with a rocket or plasma gun will set
			  them off in the right direction.

Other:		  Still reading?  *sigh*  Fine.  Ponder this:  Why do we drive
			  on parkways, but park in driveways?

			  Hey, be happy.  I was up till 2 in the morning trying to get
			  all this out.
                          
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Installation instructions

Unzip "FB-Unnerved.unr" into your UnrealTournament/Maps folder.

You're Done!


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Construction

Editor used			: UnrealEd2

Build Time			: About Eight hours main structure, Eight Texturing,
				  At least ten hours playtesting and fixing problems.
				  Another couple of hours tweaking for FragBall 1.0.
				  

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Other maps by Author:

I'm releasing this map simultaneously with FB-Defeat.  I've made other
maps (CTF and DM, and a badly failed Assault) but haven't released them.
They, well, are below standards to what I'd release.

The 1.0 release also has FB-Tygon, an egyptian themed map of mine.

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COPYRIGHTS/PERMISSIONS  // as if it mattered THAT much...

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money without contacting
me prior to doing so.  Please E-mail me for this.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.  

You may NOT use this level as a basis for constructing, in part or in whole, 
other levels.  If you wish to tamper with the level, just E-mail me with your
reasoning and we can discuss it.  I really would rather not have to deal with 
finding broken copies of my work on the net.

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UNREAL and UNREAL TOURNAMENT (c) 2001 Epic Megagames, Inc.  All Rights Reserved.
Distributed by GT Software, Inc. under license.  UNREAL and the UNREAL logo are 
registered trademarks of Epic Megagames, Inc. All other trademarks and trade names
are properties of their respective owners.