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Carball Version 2.7 Readme
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Carball is very much like football played with cars and a big ball. When play 
begins the ball will drop into the field of play. Using your chosen vehicle, 
knock the ball into the opposing teams goal area to score points. Scattered 
around the field are pickups that you can use to your advantage.

Please feel welcome to drop by the Carball community forums and let us 
know what you like or dislike about Carball. 

http://www.carball.net

You can also view some of the available media such as ScreenShots + Wallpapers,
Video Clips, and the Official Carball Trailer here:

http://www.carball.net/cb26/

Please take a minute to read through our extensive and informative Help Documentation
that can be found in the ut2004/CBall/Help folder. This documentation is very detailed 
and will help you in any area of Carball that you need. This documentation includes:

-Quickstart Guide 
-New Features Guide 
-Detailed Gameplay Guide 
-Controls & Configuration 
-Tricks, Tips & Techniques 
-Detailed Installation Guide 
-Server Guide 
-Mapping Guide 
-Charts & Lists 
-Guide to the Community 

You can also find a copy of the Help Documentation here:

http://www.carball.net/manual/index.html

~~~~~~~~~~~~~~~~~~~~
Carball 2.7 Dev Team
~~~~~~~~~~~~~~~~~~~~

Homers}i{mpson
Oddjob
Rakshasas
Sonic
PostPunk
SkinFlute(wolfgtweb)
ScreaminBubba
TechnoPriest
Gruelsicle
Davros
UrDaddy

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Carball 2.7 Beta Testers
~~~~~~~~~~~~~~~~~~~~~~~~

The Dev Team would also like to thank the following people who 
helped us Beta Test 2.7:

Jump
KoLdDoOm
Quenlar
Shotaro
Vealslap
WiDoWMaKeR

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Carball 2.7 Summary
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Version 2.7 Changes -

[*]Suicide delay hack no longer works
[*]Fixed issue where you could not wheelie after using Alt-Goo
[*]Fixed announcer not saying "one" during a round reset countdown
[*]Fixed "Access Nones" in the log when ball takes damage from Nuke 
[*]Re-Enabled First Person View (it was disabled in a previous release of Carball to resolve certain issues)
-There is a known bug with FPV, when you are playing in FPV and respawn your view will be changed to 2 spots back from FPV
[*]Added option "Use FPV for Guided Rockets" to enable auto switch to FPV when Alt-Fire Rocket is in flight
[*]Fixed issue with the HUD where a Teammate's Item icon bug wasn't being shown
[*]Fix skin change issue if you select a new skin from the options and teleport before you die
[*]Fixed stats issue for the Portable Repulse Field Generator powerup
[*]Reduced the density of the Secondary fire Rocket smoke trail 
[*]Fixed an issue where you could lose your third pickup when using a vehicle teleporter
[*]Fixed an issue where Goo secondary fire would not sound buzzer if "no alt fire" mutator was enabled
[*]Changed so the buzzer sound is client side only
[*]Updated the logic that assigns LastToucher and Assists
[*]Updated ball tweaks found by the Community
[*]Adjusted the puck "ball" so it would not fly around uncontrollably
[*]Adjusted the cube "ball" so it would not fly around uncontrollably
[*]Added new "Advanced" settings button to the configuration screen so it would be less "busy"
[*]Help Documentation updated for 2.7 changes

Power Up Changes:

[*]Pocket Rocket (Secondary Fire) - no longer does damage; only knocks people around
[*]Portable Repulse Field Generator (Primary Fire) - No longer absorbs any damage; powerup does a repulse effect only
[*]Portable Repulse Field Generator (Secondary Fire) - Now functions as a damage shield (with a purple effect)
[*](NEW) Electro-Pulse Generator (Primary Fire) - Fires a beam of energy that can knock other vehicles around, and to a lesser extent, the ball
[*](NEW) Electro-Pulse Generator (Secondary Fire) - Fires an Electromagnetic Pulse (EMP) that will shoot out from the 
front of your car. If a car is hit by this pulse, it will be unable to drive for several seconds

New Mutators:

[*]No Weapon Damage: Disables damage from all pickups, though you will still be knocked around
[*]No Powerups: Removes all Carball Powerups in map. Allows ""pure"" games without any powerups

New Maps:

[*]3 New Maps: Bowl, Hockey, Spaced3
[*]Updates to several 2.6 installed maps

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Installation Instructions
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Important information for ZIP or RAR distribution users:


For those who are using the ZIP or RAR distribution you must add some extra 
lines to your UT2004.ini file before CarBall will run.

-Add the following lines in UT2004.ini's [Core.System] section..

Paths=../CBall/Animations/*.ukx
Paths=../CBall/Maps/*.ut2
Paths=../CBall/Textures/*.utx
Paths=../CBall/StaticMeshes/*.usx
Paths=../CBall/Sounds/*.uax

-Server Admins will need to add the following lines in UT2004.ini's 
[Engine.GameEngine] section..

ServerPackages=CBall

-Level Designers will need to add the following lines in UT2004.ini's 
[Editor.EditorEngine] section..

EditPackages=CBall

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MAC user notes
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Installing CarBall on the Mac is pretty straightforward. Just copy the 
folders to your UT2004 folder, overwriting any existing files and that's 
all you need :)

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Important Installation Note
~~~~~~~~~~~~~~~~~~~~~~~~~~~

If you have installation problems at anytime, please read through the
"Detailed Installation Guide" in the Help Documentation included with 
the full Carball Install Packages. You can find that guide located 
at ut2004/CBall/Help/installation.html and you can also find
a copy of the same guide here:

http://www.carball.net/manual/installation.html

You can also post any questions about installation issues or about
anything Carball related in our forums, located here:

http://www.carball.net/phpBB2/

------------------------------------------------------------------------

                     CarBall 2005/2006 Carball Dev Team.

   Unreal Tournament 2004 2004 Epic Games, Inc. Raleigh, N.C. USA.

Unreal and the Unreal logo are registered trademarks of Epic Games, Inc.