May 1999
================================================================
Title                  : The Ghost of Alin'Gar (Revised for 224)
Filename               : alingar3.unr
Author                 : Tim "Kew" Jervis  
Email Address          : Kerrow@telusplanet.net
Author Info            : Contributing Designer to:

				Heretic II for Raven
				Rise of the Phoenix (Fantasy Quake)

			 Numerous freelance maps, including:

				Illhaven Winter
				Blue Demon Inn
				Qakula
				Icbm
				The Ruins of Athelstan
				Gormen
				Goblin Series for Doom
				And many more....

				L'Abbe de Mort (for UnReal) - released
				under the name "Kewson"
				
			  
			  
                          
Description      	: A dungeon romp.  The object was to create a chilling
			  and mood invoking environment. The map is quite large
			  and will require some processing punch to run at its best
			  (as will any good map in UnReal).  It runs well on this
			  PII 300/Voodoo2/128mb....   I created this map for the
			  fun of it and to get to know UnRealEd - a great piece
			  of programming).  There is a story - as told by the ghost
			  of Alin (once proud Lord of the Castle - now infested 
			  by rather nasty creatures...).
			  As is my way, I limited use of textures, preferring instead
			  to use architecture, lighting and space for effect.   

Additional Credits to   : Everyone at Epic. Cool tools in UnrealEd.  
================================================================

* Play Information *
Single Player           : Yes
Cooperative             : No
Deathmatch              : No (this map is too heavy)
Difficulty Settings     : Yes
New Sounds              : No (next time)
New Graphics            : No (next time...)
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
                          800+ Brushes
			  24 Zones
			  Optimal bsp build
Build time              : Some weekends
Editor used             : UnrealED
Known Bugs              : Only the scripted bugs that infest the castle (I think....);
			  although I know some will find a glitch or two (don't they
			  always??); I think this map may give the Unreal Engine a 
			  run for its money in places..... I have not run the map in
			  software rendering...
 
Installation and play   : Download the map and dbl-click on it.

* Copyright / Permissions *

You MAY distribute this map, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact and get my permission.  And don't even think about modifying
it !! (I don't want this to end up as a template....)

Thanks folks. Have fun. Play it by candlelight...... 

And - don't forget to pick up a copy of Heretic II when it's out - SOON. 


Kew

 