================================================================
Title                   : Halucination
Version                 : 1.0
Release Date            : December 17th 1999
Filename                : DMHalucination.unr
Author(s)               : Dr S N C (Australia) alias: Nikita <ZEN>
Email Address           : cuberos@hotmail.com
Web Page                : 
Description             : Deathmatch
Other levels by author  : DMNikita1.unr
Additional Credits to   : garF, toastie_15, riKo, Seiffer and the ZEN clan
                          for their opinions and constructive criticism

================================================================
--- Play Information ---
Game                    : Unreal  (best with Patch 225f)
Level Name              : Halucination
Single Player           : Botmatch
Cooperative             : Not Really
Deathmatch              : 10-12 players recommended (maximum of 16)
Dark Match              : No
Difficulty Settings     : Nil
New Sounds              : Nil
New Graphics            : Nil
NewUnrealScript         : Nil
External DLLs           : Nil
Known bugs              : You might encounter an invisible obstacle
                          on one of the purple spiral staircases, but
                          this can be "jumped" over

--- Construction ---
Editor(s) used          : UnrealED Beta (the one with a few bugs)
Base                    : None
Construction Time       : One week (during the nights mainly)

--- Beta Testers ---
Mostly Australian players who play at my "Nikita's Deathcamp" server,
around 7pm - 11pm Perth time/Singapore time, and the ZEN clan members

Installation
------------
Unzip the .unr file into your Unreal/maps/ directory.  No special add-ons.

Author's Notes
--------------
This map was designed to hurt players more than they can hurt each other.
Your first priority should be to obtain a searchlight or flashlight inside
the pyramid to be able to watch were you are running.  There are many
pits, dropholes and long drops that could prove fatal, even for fully
armoured players.  The greatest place to fight is outdoors, on top of the
large pyramid.  The most dangerous weapon, indoors, is the Flak cannon.
Use it against curved surfaces so that the shells "chase" your enemy.  The
invisibility item is very difficult to obtain.  The superhealth and shield
belt are easily obtainable via any of the 4 moving platforms, however, you
will be fully exposed on all sides.  Another fun place to fight is on the
spiral staircases towards the lower part of the map, but watch out for the
lava pit!

Copyright / Permissions
-----------------------
This level is copyright Dr Sam Cubero 1999.

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.