================================================================
Title                   : Solomon's Revenge (DMdeCyberSol)
Version                 : 1
Release Date            : 14th March 1999
Filenames               : DMdeCyberSol.unr

Author(s)               : Simon West-Bulford (EZkeel)
Email Address           : EZkeel@nikodemus.demon.co.uk (my new address)
Web Page                : Soon!
Description             : Deathmatch level
Where to get this map   : http:\\www.solgames.decyber.com
Other levels by author  : DMElijah, DMSizzler, DMdeCyberStore, DMEZkeel01
			  Xerania's Fall, Invasion parts 1 to 6, deCyberDuel, DMdeCyberEscher
Additional Credits to   : My wife Ruth for encouraging me.
			  All the guys at deCyber for their support, especially
			  Michael Lohman cos he's the MAN.
			  Everyone who has contributed on the deCyber builder board.
			  Wolf a.k.a. Tony Garcia (http://pages.prodigy.net/the_wolf) for the Egyptian textures.
			  All the people who put Unreal and UnrealED together.
			  And last but certainly not least ... Jesus, as always.
		         

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--- Play Information ---
Game                    : Unreal
Level Name              : Solomon's Revenge

Single Player           : Botmatch
Cooperative             : No
Deathmatch              : Yes
Dark Match              : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes. Egyptian textures by Wolf.
NewUnrealScript         : No
External DLLs           : No
Known bugs              : Please let me know if you find any.

--- Construction ---
Editor(s) used          : UnrealED
Base                    : Made from scratch
Construction Time       : About 5 or 6 hours (including the time it took me to scoff
			  a 2kg bar of choc!).


Installation
------------

Unzip the following map files into your Unreal\Maps directory:
		
		DMdeCyberSol.unr

Unzip the following texture files into your Unreal\Textures directory.

		Egypt.utx

To play, either double click on DMCyberSol.unr or in Unreal press the Tab key
and type OPEN deCyberSol, it should also appear in the deathmatch menu.

Extended description:
--------------------

Just an excuse to use some new textures. :-)

Hints:
------

The best weapons are in the central water funnel. The buttons trigger a lid which will
cause problems for anyone trying to use this funnel unless they suddenly develop gills!

Author's Notes
--------------

I felt like making a deathmatch level for a change.

Copyright / Permissions
-----------------------
These levels are copyrighted by S.West-Bulford 1999.

Authors may not use these levels as a base for additional levels unless they get my
permission first.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.