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The Ricochet 
Author: RepoMan - "Mike Caudill"

Files: Ricochet.u -> Put this in your Unreal/system directory.
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I was originally going to do this with the Rifle, but thought the 
Stinger might be a bit more fun.  Imagine that bullet effect from
various movies, the one that ricochets around forever while every
one ducks one way or another to avoid it.  Now imagine that every
shard fired from the Stinger works exactly that way.

The Ricochet works and looks like the Stinger.  It also uses 
Stinger ammo.  The only difference is that each little shard
fired from the Ricochet bounces around like a Blade from the
RazorJack, just a whole lot faster.  :)   It works in both fire
modes.  It's especially cool in Secondary mode with all five 
shards bouncing in different directions.

Summon this in a game by typing "summon Ricochet.Ricochet"

RepoMan
implosion@home.com

