To play:  Open Unreal, hit TAB and type "Open Wtf" without quotes ofcourse.


Version 1.0
================================================================
Title :  WTF Series 1
Release Date :  11/17/08
Filenames :  Wtf, Wtfsd, Wtf1, Wtf2, Wtf2dark, Wtf3, WtfCredits
Author :  Shivaxi and LOL_PEANUTS
Email Address :  Shivaxi@aim.com
Web Page :  www.freewebs.com/shivaxi
Description :  Uh...some maps i made when i got bored...story line below somewhere
Other levels by author :  None yet...this is my first release
================================================================
--- Play Information ---
Game : Unreal (ONLY)
Level Names :  wtf1=Shot Down ,wtf2=Portal Shipment Facility ,wtf2dark=Alone In The Dark, Wtf3=Darkness Falls
bSinglePlayer :  True
bCooperative :  True
bDeathmatch :  False
bDarkMatch :  False
New Sounds :  Yes
New Textures :  Yes
New Music :  Yes
Known bugs :  The elevator mover in wtf3 (Darkness Falls) in Online play is glitchy for clients.

--- Construction ---
Editor(s) used :  Unreal Ed 1.0 & Unreal Ed 2.0 (Converted afterwards to work with all versions of Unreal)
Base :  My mind :P





1.  Installation

2.  How best to be played

3.  Don't be stupid...

4.  Look around

5.  Story line

6.  Special thanks

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

1:  Installation:

	I shouldn't even have to say anything here...but...System goes in System, Sounds in Sounds, Textures in Textures...etc :P

All these files are UP TO DATE!!!  So please, I strongly recommend that you copy all contents over regardless if you have a version of it already or not.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

2:  How best to be played

	There are key points in this map where more than one sound at a time is played, which may cause your sound to temporarily chop out.

	So I recommend that you play these maps with sound volume at around 75%-90%, but the music volume can be all the way up.  There is custom music in these maps that are not all that loud....and it kinda ruins the experience if you cannot hear them that well.

Also Recommended is the 227 patch which can be located at wwwOldunreal.com since blood decals can go a long way in a map like this =)  And also that the OpenGL drivers fix a few HOM's in some of the larger maps.

And on a side note....I recommend turning all the lights off in your room and playing this very late at night for the ultimate scary experience =P


For Coop

	These maps should work with any coop game.

	

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

3:  Don't be stupid...

	Alot of people don't seem to get that you can't fight two titans with an automag....RUN AWAY AND FIND AN ESCAPE PEOPLE!!!

EDIT:  Ok I made up some stupid storyline how the titans are low on health in a translator message so all you b*tches can stop complaining that you can't defeat a titan with an automag -_-

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

4.  Look around

	There are many secrets (especially in the first map) so explore the maps and find all you can...some of it will be critical...no running through the maps and saying "wow that was lame"  Think of this as an adventure or something...like real life...ask yourself when playing..."what would i REALLY do here?"  Trust me it will make a difference.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

5.  Story line

	You lost contact with fellow team members of Cipe that were sent to the planet Learnu where the Skaarj were working on some bio experiment that could possibly wipe out humans off the face of the universe as we know it.  
	So you go flying your space craft over the planet trying to pick up there radio signal when suddenly KABOOM!!!  
	You were shot right out of the sky thanks to the Skaarj who detected you even though you had cloaking on.
	As your speeding towards the planet at an alarming rate...you try to pull the ejection lever...but the vibration from falling closer and closer to the planet makes it almost impossible to get a grasp on it.
	Just as your about to plumet right into the face of a cliff, you finally manage to pull the lever and go flying out...with a parachute (thank god) and that is where you start play :P

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

6.  Special thanks

	I just wanna thank the following for various reasons...

-LOL_PEANUTS:  For helping me create parts of the maps and giving ideas.
-Cheese:  For his real time flashlight and for testing my maps.
-Matrix:  For making the trigger to destroy sh*t which came in great needing of.
-Adaghar:  Testing, ideas, BFF Jill...all of thee above :P
-Casey:  Testing & crouchzone
-Dots:  Fixing elevator mover
-Pcube:  For giving me the RealCrouch actor/mutator
-MissleGuy:  For making the RealCrouch actor/mutator =P
-JackRabbit:  Removing Infiltration from WTF1
-Smirf:  Again for the awsomeness :P  Ups to you Smirf 8)
-OldUnreal:  For providing this template hehe :D

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 

Thank you all for downloading and playing this :)

-Shivaxi (Peanuts didn't have a say in writing the ReadMe because this entire map pack was my idea...along with some of Peanuts that i agreed on :P)




© Copyright Shivaxi 2008



Version 1.1
================================================================
Fixes/Changes:

- All maps updated in various ways
- Not being able to save & load (Fixed)
- Infiltration removed
- Custom game type removed (Any game type now works)
- Castle1.utx removed
- RealCrouch actor added
- UDSDemo removed (was not even needed in the first place....accidently added)
- INFIL_Grenade added



-Shivaxi