UnFlameGun

Primary fire shoots a flying fireball that explodes on impact. The projectile will fade away, so the range is limited.
Alternative fire shoots a bigger and falling fireball that explodes on impact and then spawns 10 fragments.
The fragments bounce 3 times or explode after some time. The main projectiles cause 'Burned' and the fragments 'exploded' damage.

Summon:
UnFlameGun.UnFlameGun
UnFlameGun.UnFG_Ammo

