PickupUtils
===========
Beta 2

- WeaponSwapper can be used to swap a standard weapon with a custom one.
- PickupConfigurator allows you to change the respawn times of various pickups.

This version includes the SevenB package that contains a more powerful version of the QuadShot.

* Running the mutators:

Put all files in the System directory.

olweapons.int
OLweapons.u
PickupUtils.ini
PickupUtils.int
PickupUtils.u
sevenb.int
SevenB.u

Add the following lines to the Engine.GameEngine section of your server's ini file.

[Engine.GameEngine]
[...]
ServerPackages=OLweapons
ServerPackages=SevenB

Restart the server so int files are detected and then load PickupConfigurator and WeaponSwapper in the webadmin. Restart the map for the mutators to take effect.

* Settings:

[PickupUtils.WeaponSwapper]
replaceWeapon=ut_biorifle <= standard weapon type to be replaced
replaceAmmo=BioAmmo <= corresponding ammo type to be replaced
NewWeapon=SevenB.SBquadShot <= new custom weapon type (packagename.customweaponname)
newAmmo=SevenB.SBShells <= new custom weapon type (packagename.customammoname)

[PickupUtils.PickupConfigurator]
ammoRespawnTime=8.000000 <= new respawn time in seconds
weaponRespawnTime=8.000000
shieldBeltRespawnTime=16.000000
armorRespawnTime=8.000000
thighPadsRespawnTime=8.000000
uDamageRespawnTime=32.000000
jumpBootsRespawnTime=8.000000
invisibilityRespawnTime=32.000000
warheadLauncherRespawnTime=16.000000
vialRespawnTime=8.000000
medBoxRespawnTime=8.000000
healthPackRespawnTime=27.000000

Contact: james.poulson@gmail.com