//
// Supplier point maker
//

class sgEB_Protector expands sgEditBuilding;


defaultproperties
{
    BBaseClass=class'sg_BOT_ProtectorPoint'
    BuildingName="Protector Point"
    SpriteRedTeam=Texture'ProtectorSpriteTeam0'
    SpriteBlueTeam=Texture'ProtectorSpriteTeam1'
    SpriteGreenTeam=Texture'ProtectorSpriteTeam2'
    SpriteYellowTeam=Texture'ProtectorSpriteTeam3'
}
