//
// Containment point maker
//

class sgEB_Container expands sgEditBuilding;


defaultproperties
{
    BBaseClass=class'sg_BOT_ContainmentPoint'
    BuildingName="Container Point"
     SpriteRedTeam=Texture'ContainerSpriteTeam0'
     SpriteBlueTeam=Texture'ContainerSpriteTeam1'
     SpriteGreenTeam=Texture'ContainerSpriteTeam2'
     SpriteYellowTeam=Texture'ContainerSpriteTeam3'
	 SpriteScale=0.700000
}
