[ItemSpawner]
bHasConfig=True
InitialWaitSecs=400
BaseRespawnSecs=20
InitialWeightCap=0
WeightIncPerSpawn=3
bRealSeconds=False
InventoryList[0]=SuperWRU15?minw=0?maxw=40
InventoryList[1]=SuperWRU30?minw=2?maxw=50
InventoryList[2]=MegaHealth?minw=4
InventoryList[3]=HyperLeecher?minw=5?maxw=70
InventoryList[4]=SuperWRU60?minw=8?maxw=100
InventoryList[5]=Botpack.UDamage?minw=10
InventoryList[6]=ApeCannon?minw=12?maxw=110
InventoryList[7]=AsmdPulseRifle?minw=15
InventoryList[8]=SuperWRU120?minw=19
InventoryList[9]=SiegeInstagibRifle?minw=23
InventoryList[10]=WildcardsRubberSuit?minw=32
InventoryList[11]=WildcardsMetalSuit?minw=32
InventoryList[12]=FlameThrower?minw=45
InventoryList[13]=sgGrenadeLauncher?minw=45
InventoryList[14]=SuperWRU240?minw=55
InventoryList[15]=sgNukeLauncher?minw=80
InventoryList[16]=Botpack.UT_Invisibility?minw=70
InventoryList[17]=
InventoryList[18]=
InventoryList[19]=
InventoryList[20]=
InventoryList[21]=
InventoryList[22]=
InventoryList[23]=

[CategoryRules]
bHasConfig=True
Rule[0]=RULE(SupplierFirst?class=sgSupplier?finished?level=5?onceonly)
Rule[1]=RULE(HealthPodFirst?class=sgHealthPod?finished?level=5?onceonly)
Rule[2]=RULE(2L5Containers?class=sgContainer?min=2?finished?level=5?onceonly)
Rule[3]=RULE(4Containers?class=sgContainer?min=4?finished)
Rule[4]=RULE(SupplierXFirst?class=sgSupplierX?finished?level=5?onceonly)
Rule[5]=RULE(NeedSupplierXXL?class=sgSupplierXXL)
Rule[6]=RULE(GuardianFirst?class=sgGuardian?finished?level=2?onceonly)
Rule[7]=RULE(ProtectorFirst?class=sgProtector?finished?level=3?onceonly)
Rule[8]=RULE(ActiveCX?class=sgContainerX?finished)
Rule[9]=RULE(ActiveProtector?class=sgProtector?finished)
Rule[10]=RULE(ActiveSC?class=WildcardsSuperContainer?finished)
Rule[11]=RULE(sgSProtectorFirst?class=sgSProtector?finished?level=5?onceonly)
Rule[12]=COMBO(ProtectorNextLevel?ActiveProtector?sgSProtectorFirst?req=1)
Rule[13]=RULE(ContainerXFirst?class=sgContainerX?finished?level=5?onceonly)
Rule[14]=COMBO(CXNextLevel?ActiveCX?ActiveSC?ContainerXFirst?req=1)
Rule[15]=COMBO(CanMakeSP?CXNextLevel?ProtectorNextLevel)
Rule[16]=COMBO(CanMakePG?GuardianFirst?CXNextLevel)
Rule[17]=RULE(ResearchedMine?class=Mine?onceonly)
Rule[18]=RULE(30Mines?class=Mine?min=30)
Rule[19]=NOT(MineLimit?30Mines)
Rule[20]=RULE(SuperContainerFirst?class=WildcardsSuperContainer?finished?level=5?onceonly)
Rule[21]=COMBO(CanMakeCX?2L5Containers?4Containers)
Rule[22]=RULE(TwoSuperContainers?class=WildcardsSuperContainer?min=2)
Rule[23]=NOT(SCLimit?TwoSuperContainers)
Rule[24]=COMBO(CanMakeSC?SCLimit?CXNextLevel)
Rule[25]=RULE(PoisonGuardianFirst?class=WildcardsPoisonGuardian?finished?level=2?onceonly)
Rule[26]=RULE(ActivePG?class=WildcardsPoisonGuardian)
Rule[27]=NOT( PGLimit?ActivePG)
Rule[28]=COMBO(ResearchedPG?GuardianFirst?CXNextLevel)
Rule[29]=COMBO(PGConditions?ResearchedPG?ActivePG?PoisonGuardianFirst?req=1)
Rule[30]=COMBO(CanMakePG?PGLimit?PGConditions)
Rule[31]=RULE(BoosterFirst?class=sgBooster?finished?level=3?onceonly)
Rule[32]=COMBO(CanMakeSB?BoosterFirst?CXNextLevel)
Rule[33]=RULE(PlatformFirst?class=sgPlatform?level=5?onceonly)
Rule[34]=COMBO(CanMakeAGP?PlatformFirst?CXNextLevel)
Rule[35]=COMBO(CanMakeShield?CXNextLevel?2L5Containers?SupplierXFirst?req=1)
Rule[36]=RULE(ShieldFirst?class=MiniShield?onceonly)
Rule[37]=COMBO(FFCondition?CanMakeSC?ShieldFirst?ResearchedMine?NeedSupplierXXL?req=2)
Rule[38]=RULE(OneFF?class=WildcardsForcefield)
Rule[39]=NOT(FFLimit?OneFF)
Rule[40]=COMBO(CanMakeFF?FFCondition?FFLimit)
Rule[41]=RULE(MotionFirst?class=sxMotionAlarm?level=4?onceonly)
Rule[42]=COMBO(CanMakeMNS?MotionFirst?CXNextLevel)
Rule[43]=RULE(MiniSirenFirst?class=NukeSiren2?level=5?onceonly)
Rule[44]=COMBO(CanMakeSHP?HealthPodFirst?NeedSupplierXXL)
Rule[45]=RULE(TwoTeles?class=sgTeleporter?min=2)
Rule[46]=RULE(NeutronCooldown?class=NeutronBomb?timer=300?cooldown)
Rule[48]=RULE(EMPCooldown?class=EMPBomb?timer=100?cooldown)
Rule[130]=CATEGORY=#FORTIFICATION
Rule[131]=CATEGORY=#SUPPLY
Rule[132]=CATEGORY=#SPECIAL_ITEMS
Rule[133]=CATEGORY=#WEAPONS
Rule[134]=CATEGORY=#TELEPORTATION
Rule[135]=CATEGORY=#EXPLOSIVES
Rule[136]=CATEGORY=#SUITS
Rule[137]=
Rule[138]=
Rule[139]=
Rule[140]=B=sgContainer
Rule[141]=B=sgContainerX?CanMakeCX
Rule[142]=B=WildcardsSuperContainer?CanMakeSC
Rule[143]=B=sgProtector
Rule[144]=B=sgSProtector?CanMakeSP
Rule[145]=B=sgGuardian
Rule[146]=B=WildcardsPoisonGuardian?CanMakePG
Rule[147]=B=sgBooster
Rule[148]=B=sgSuperBooster?CanMakeSB
Rule[149]=B=sgPlatform
Rule[150]=B=XC_AntiGravityPlatform?CanMakeAGP
Rule[151]=B=MiniShield?CanMakeShield
Rule[152]=B=WildcardsForcefield?CanMakeFF
Rule[153]=B=sxMotionAlarm?2L5Containers
Rule[154]=B=NukeSiren2?CanMakeMNS
Rule[155]=B=NukeSiren?MiniSirenFirst
Rule[156]=B=sgContainer?cost=3000?properties(scalebox=5,maxenergy=15000,energy=4000,buildtime=140,DSofMFX=12)
Rule[157]=
Rule[158]=
Rule[159]=
Rule[60]=B=sgSupplier?C=1
Rule[61]=B=sgSupplierX?SupplierFirst?C=1?properties(bSupplyAll=1)
Rule[62]=B=sgSupplierXXL?SupplierXFirst?C=1
Rule[63]=B=sgHealthPod?SupplierFirst?C=1
Rule[64]=B=sgHealthPodXXL?CanMakeSHP?C=1
Rule[65]=
Rule[70]=B=sgItemShieldBelt?HealthPodFirst?C=2
Rule[71]=B=sgItemJumpBoots?C=2
Rule[72]=B=sgItemSpeed?C=2
Rule[73]=B=sgItemInvisibility?CXNextLevel?C=2
Rule[74]=B=sgItemDamageAmp?C=2
Rule[75]=B=sgItemDampener?SupplierFirst?C=2
Rule[76]=
Rule[80]=B=sgItemLeecher?SupplierFirst?C=3
Rule[81]=B=sgItemApe?SupplierXFirst?C=3
Rule[82]=B=sgItemAsmd?SupplierXFirst?C=3
Rule[83]=B=sgWarhead?NeedSupplierXXL?C=3
Rule[84]=B=sgIWarhead?NeedSupplierXXL?C=3
Rule[85]=
Rule[86]=
Rule[87]=B=sgItemToxicLauncher?SupplierXFirst?C=3
Rule[88]=B=sgItemFragLauncher?SupplierXFirst?C=3
Rule[89]=
Rule[90]=B=sgTeleporter?CXNextLevel?C=4
Rule[91]=B=sgItemTelenetwork?TwoTeles?C=4
Rule[92]=B=sgItemTranslocator?C=4
Rule[93]=B=sgHomingBeacon?TwoSuperContainers?C=4
Rule[94]=
Rule[100]=B=Mine?MineLimit?C=5
Rule[101]=B=SuperMine?ResearchedMine?C=5
Rule[102]=B=sgExpRocketCannon?NeedSupplierXXL?C=5
Rule[103]=B=sgExpMortarBomb?NeedSupplierXXL?C=5
Rule[104]=B=sgExpBioBomb?NeedSupplierXXL?C=5
Rule[105]=B=EMPBomb?EMPCooldown?C=5
Rule[106]=B=NeutronBomb?NeutronCooldown?C=5
Rule[110]=B=sgItemJetpack?C=6
Rule[111]=B=sgItemSuperJetpack?C=6
Rule[112]=B=sgItemToxinSuit?C=6
Rule[113]=B=sgItemLavaSuit?C=6
Rule[114]=B=sgItemScuba?C=6
Rule[115]=B=sgItemShrinkerSuit?C=6
Rule[116]=B=sgItemSpySuit?C=6

[CoreModifier]
bHasConfig=True
LeechMultiplier=1.000000
RuMultiplier=1.000000
BaseUpgradeCost=80.000000

