[ItemSpawner]
bHasConfig=True
InitialWaitSecs=100
BaseRespawnSecs=10
InitialWeightCap=0
WeightIncPerSpawn=0
bRealSeconds=False
InventoryList[0]=Jetpack?properties(maxfuel=15)
InventoryList[1]=sgVisor
InventoryList[2]=MegaHealth
InventoryList[3]=HyperLeecher
InventoryList[4]=Unreali.ScubaGear
InventoryList[5]=Botpack.UDamage?properties(charge=500)
InventoryList[6]=ApeCannon?properties(pickupammocount=150)
InventoryList[7]=AsmdPulseRifle?properties(pickupammocount=400)
InventoryList[8]=Unreali.Dampener?properties(charge=120)
InventoryList[9]=SiegeInstagibRifle?properties(pickupammocount=80)
InventoryList[10]=WildcardsRubberSuit
InventoryList[11]=WildcardsMetalSuit
InventoryList[12]=FlameThrower
InventoryList[13]=sgGrenadeLauncher
InventoryList[14]=Botpack.UT_JumpBoots
InventoryList[15]=sgNukeLauncher
InventoryList[16]=Botpack.UT_Invisibility
InventoryList[17]=Unreali.ToxinSuit
InventoryList[18]=Unreali.AsbestosSuit
InventoryList[19]=sg_XC_ShieldBelt
InventoryList[20]=sgSpeed
InventoryList[21]=
InventoryList[22]=
InventoryList[23]=

[CategoryRules]
bHasConfig=True
Rule[30]=B=sgEB_Container
Rule[31]=B=sgEB_Supplier
Rule[32]=B=sgEB_Protector
Rule[130]=CATEGORY=#BASE_BUILDINGS
Rule[131]=CATEGORY=#OFFENSIVE_BUILDINGS
Rule[132]=CATEGORY=#MAP_MARKERS
Rule[133]=CATEGORY=#
Rule[134]=
Rule[135]=
Rule[136]=
Rule[137]=
Rule[138]=
Rule[139]=


[CoreModifier]
bHasConfig=True
LeechMultiplier=1.000000
RuMultiplier=1.000000
BaseUpgradeCost=80.000000

