Reworked jetpack, now with two flight modes and client simulation of jetpack boost (no binds required or edited on your INI).
Reworked RU distribution in case of mine explosions, building removals and also RU negation on Supplier spam kills, should mitigate grifieng and laming a lot more.
Server memory usage should no longer skyrocket on hour long games as Super Protector projectiles are recycled instead of spawned, also map switching should no longer take more than 10 seconds.
Slightly improved stability.
Less log warnings.