October 19 2001
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Model Name              : Roboflic
installation directory  : C:/Jeux/UnrealTournament/
Author                  : GwegowaX
Email Address           : gwegowax@free.fr
Author website		: www.gwegowax-studio.fr.st

Model description       : 
  
  I'm a roleplaying games player, and I have imagined few years ago a
roleplaying game's universe named "omniworld". (see www.omniworld.fr.st
-only in French...-). In this universe, I introduced tins shaped robots
named "Roboflics".
  
  Roboflic got a lot of very-first-model defaults. First a very high
count of polygons, because I don't toke this parameter into account
during the construction. Then, there are some little problems with the
textures management. You will see them if you look the textures on
UnrealEd or if you wish to make your own skins. There are certainly
a lot of other defaults which I didn't suspect their existence.  

see the readme for more info...

Other info              :
  
  You must take care too when you choose the face of the Roboflic: Try
to associate the face with the team color (for DarkBot, "X-Ray" is the
default face), or you risk to be surprised when your face will appear
on screen during the game.

Thanks to               : Alcor, Psychic_313, Spawn and all the people
			  who makes good tutorials...
================================================================
* Play Information *

New Sounds              : yes
CTF Skins               : yes
VWEP Support            : What is VWEP Support ??


* Construction *
Poly Count              : 1660 (damned!)
Vert Count              : 889
Skin Count              : 2
Base                    : New model
Editor used             : 3DSMax3, Photoshop 6, Bright 1.83, NotePad,
			  Umod Wizard...
Known Bugs              : There is a bug with the "Thrust" animation
			  (pelvis's movement): The weapon isn't on the
			  good position.
  

Build/Animation time    : few weeks (first time I used 3DSMax)...

* How to use this model *
Double click on the "Roboflic.umod" and follow instructions.



Unreal Tournament  1999 Epic Games Inc.

This model isn't built in a lucrative goal, you must ask me the
permission before using any parts of this model for another model...

I consider that the roboflic's design and character are my property
and all use of this character apart its primary context (UT model) 
without my permission is totally forbidden.


