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Krall and Kraal (Krall Player v2) for Unreal Tournament by AlCapowned
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Title : Krall Player for UT (Krall Player v2)
Release Date : September 25th, 2025
File Name : KrallPlayerUT_v2.zip
Author(s) : AlCapowned
E-mail Address : totalalcapownage(at)gmail(dot)com
Web Page : None

1) Description
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This is a set of two models for Unreal Tournament, the Krall and Kraal.
The krall model works with skins from the later beta and final versions of Unreal.
The kraal model has different UV maps and works with skins from earlier beta and alpha versions of Unreal. 

Each model has 4 skins, complete with team skins and talk textures. A basic voice pack is included. 
Both models were shrunk to fit the standard UT character collision cylinder.

2) Changelog
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2.0:
	Replaced the krall model with one that uses skeletal animations
	Added the kraal model
	Redid the krall's team skins and talk textures
	Added a basic voice pack
	Added "legloss" death and new models for headshots and legloss
	Added custom sounds for landing, drowning, and gasping
	Updated the status doll
1.1: 
	Added bot class
     	Reduced the krall's collision height and radius
1.0: 
	Initial release


3) Requirements
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Any patch from 436 onwards is needed for skeletal animation support.


4) Basic Installation
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Extract the files into your UT directory. U and INT files go into the System folder, UTX files go into the textures folder.



5) Server installation
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Add these lines under ServerPackages in your UnrealTournament.ini:

ServerPackages=KrallPlayerSkins
ServerPackages=KraalPlayerSkins
ServerPackages=KrallPlayerUT


6) Known Issues 
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1. (Fixed with 2.0) There is no custom voice pack
2. (Fixed with 2.0) The talk textures aren't very good
3. (Fixed with 2.0) The krall acts strangely on servers that use Valhalla Avatar
4. (Fixed with 2.0) Some animations make the weapon point in odd directions
5. (Fixed with 2.0) The model tears in some places depending on the player's fatness value
6. The transition from the regular models to the headshot/legloss models is not the most convincing, but it was the best I could manage.

If you see any other problems, please contact me.


7) Tools used
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UTPT
3DS Max
Unreal Editor
Notepad
GIMP


8) Credits and copyright
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Original krall models by Dave Carter, rerigged and reanimated by AlCapowned

(2.0) Skin selection code by Psychic_313 (from his Bonus Pack 4 fix)
(1.0) Animation code by Winged Unicorn
(1.0) Skin code by Haadstall



Unreal (c) and the Unreal logo are the registered trademarks of Epic Games, 
Inc. Distributed under license by GT Software, Inc. All other (c) logos and 
trademarks are the properties of their respective owners. 

You are NOT allowed to commercially exploit this pack, i.e. put it on a CD
or any other electronic medium that is sold for money.

You MAY distribute this pack through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.


