
*******Frequently asked Questions********

In a bid to save my inbox and my fingers from excessive typing, here is a list of questions that I get sent over and over again... if you email me with question that is answered here, I won't answer you back, but as you are reading this, then I guess you won't be, if that makes any sense.  Hopefully, the answers here will make more.

Burnt Kona :)

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Question:	Why does the zip contains only one UMOD file? Where is the model and where is the texture?

Answer:		A UMOD file contains all the bits you need, and puts them where they are
needed... just double click the UMOD file, and input the path information it asks for.

If you are having trouble, more detailed info can be found here:

http://planetunreal.com/umodwizard/umodfaq.htm

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Question:	Please could you make this skin/model, because it would ROCK!

Answer:		No... this stuff takes time, so I do it because I want to see whatever skin/model in the game.  If you like it too, thats great :)

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Quastion:	Could you work on our mod?

Answer:		No, I'm already up to my eyeballs in my dayjob and working on the Unreal Fortress Mod.

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Question:	How do you make skins/models?

Answer:		Really, if you have to ask this qe=uestion you are not off to a good start.  There is a wealth of tutorials, resources and software out there, and if you can't put in the effort to find them, then the chances of you going through the process of making models is slim.

try www.planetquake.com/polycount/ for a start.

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Question:	Why won't the model/skin work when I play online?

Answer:		The skin/model needs to installed on the server, and that would mean anybody that doesn't have them would have the files sent to their machine, whether anyone was actually using them or not.  This means server admins steer clear of any custom content other than popular mods and levels.

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Question:	Could you give me your opinion on this model?

Answer:		Generally, no, as all I get is a medium sized jpeg.  A 2D picture is not the best format to ascertain whether a 3D object is good.  Send a .3ds file and I may be able to help.

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