
======Souls' Harbor======================================
ThieveryUT Mission by Shawn "NeoPendragon" Lisk
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Version: 					1.0
Release Date: 				May 04, 2003

======Credits===========================================

Scripting: 	The_Dan

Testing:   	BrokenArts, LaughingRat, Mordengaard, 
		Lurox, mOdEtWo, PhaeThorn,
		Master-Builder, Omgea, LeatherMan, 
		DarkProject

Haunt Skin:	Cythe
Other Textures:	Cythe

Sketchmap:	DeepQantas

And anyone else I missed! :o

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Levels by me:		TH-Archery, AlterIdem for Duke3D, and 
			STLDuke3D Map Pack

Game Type:		GvT, Thiefmatch, Co-op, Solo

Lives:			5 Thieves / 8 Guards

New Weapons:		Holy Water Arrows (£25) - Replaces 
			regular Water Arrows. These damage
			the undead.

New Items: 		Sunburst Device - Large explosive
			device.

Mutators:			Flashbombs damage the undead.
			Swords and broadhead arrows can
			not damage the undead. Blackjack 
			only stuns the undead.

New Textures:		Yes

New Sounds: 		No

New Music:		No

Recommended Players:	4-8

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Build Time: 		?
Editors Used: 		UnrealEd 2.0, TextAlign
Known Bugs:		A couple minor BSP holes in the sewer.
			I'll try to fix it later.

======Stoyline==========================================

The Order of the Flame set out to build a new cathedral in their name
away from the city. They had found a remote nook which suited their
needs at a place they called Souls' Harbor, a plateau by the sea
surrounded my mountains. For days upon days, the Order used
crude drilling machines to bore a hole through the mountain to create
a pass so that they may bring steam wagons through with supplies
to create their cathedral. Slaves and prisoners where brought to
build the monument to the Order.

Time passed, and upon completion, the Order burned what few
slaves that had survived the rigorous task at the stake. The 
Order settled into place and grew to believe that none could 
penetrate their cathedral's walls and gates. They had built in such
a place where none could break through their defensive position.

The Brothers of the Winds had watched as this had come to pass.
They waited for the time when the Order had grown smug in what
they had done. Then the time began when the Brothers would
show the Order their folly. They sent a party to the cathedral, led by
Ma'irk, an experienced necromancer. They came from the mountains,
climing onto the cathedral yard walls. The few Order patrolling
outside were killed instantly from a volly of arrows from above. The
Brother's party moved closer to the cathedral, punching holes into
walls with explosive arrows and invading. 

The Order set up makeshift barracades but they were surrounded and
did not provide much of a fight to the Brothers of the Wind. A surviving 
priest of the Order gathered the survivors and led them to the church,
where the battle would be ended. Its not exactly known what happened 
from there, but the fight ended with the Order's undeath. It's said that 
those who were uneffected by the undeath, were kidnapped and brought to the 
summoned spirit of Karri, Master of the Winds himself where they bore
holes in the kidnappees' heads as revenge for the mountain.

======Notes============================================

1. Changes to the Thieves' shop:	Flares cost £10
				Explosive Arrows added

2. Changes to the Guards' shop:	Helmet removed

3. Climb the lattice in the back yard to get to the roof.

4. Also notice there is a bit of light from the moon that effects your
    visibility. I did this to forces thieves to sneak even when on the
    roof. It will make you more than 10% visible when standing on
    the roof and some areas outside.

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