Unreal Tournament Strike Force Map

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Title			: The Reservoir
Version			: 1.00
Release Date            : 17/09/2001
Filename                : SFTDM-Reservoir
Author                  : kries
Email Address           : kries@aon.at
Web Page                  http://www.totallymapped.de
                           
Description             : a small town / village with a castle and .... a reservoir ;-)

Performance		: some areas in the map have polycounts over 300, 
			  are very open and even have animated textures. all this 
			  is the perfect mixture for a performance slow-down. 

Where to get this map   : if u got this file u should also have my map ...
			  my homepage - http://www.totallymapped.de
			  			  
	
Beta-testers  		: thanks to: Angel_F, Iknietjij
			 
			  
Add. Required Files	: RuneHell.utx and RuneWood.utx (Rune, a very cool game),	 			  dsfl.utx (FRAGME[kC], from the Dutch Strike Force League),
			  movieposters.utx (kries, a collection of movie posters), 
			  Bird.uax (?, bird sounds) 

Misc.			: i also modified some textues and added a few new ones,
	 		  you can find them in MyLevel
			  	  
Construction time	: about 2 weeks


Known Bugs:

- if u find a bug send me an email. also if u think the gameplay could be improved by some    way or other.

- bots are hard to path in sf, tried my best, but you may still encounter strangely behaving   bots. (sometimes the sf/ut ai code is to be blamed).
  workaround: as soon as a bot starts behaving strangely kill him ;-)

- i couldn't get rid of some bsp holes. software rendering causes lots of errors. glide and   d3d do a better job.

Copyright / Permissions
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This level is copyrighted by Christoph "kries" Praxmarer 2001.
Authors may NOT use this level or parts of it as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You may NOT distribute this BSP through any electronic network (internet,
FIDO, local BBS etc.) or on any medium (CD-ROM, etc.) without my explicit permission.

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UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
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