================================================================
Title                   :Above the Clouds (demo)
Author(s)               :Hellscrag
Email Address           :hellscrag@hotmail.com
Web Page                :http://www.hellscrag.net
Description             :SINGLE PLAYER map for UNREAL TOURNAMENT (requires Oldskool Amp'd)
Previous Maps		:DM-Edge-Scrag, DM-TempleOfCows, TheLanding-UTSP...
Special Thanks to       :Epic for creating classic Unreal!
================================================================

CUSTOM CONTENT by the mapper:
Music: Atmosphere.umx
Scripts: AboveTheCloudsScripts.u

INSTALLATION
Place AboveTheClouds.unr in your UnrealTournament\Maps folder.
Place Atmosphere.umx in your UnrealTournament\Music folder.
Place AboveTheCloudsScripts.u in your UnrealTournament\System folder.
Place AboveTheCloudsScripts.int in your UnrealTournament\System folder.

Usaar33's "Oldskool Amp'd" (http://www.usaar33.com) is required for this map. Once it is installed, go to your Oldskool "New Single Player Game" window. Within, select "Above the Clouds" from the upper list of games and then click "Start Game" to continue.

================================================================

STORY

The story of "Above the Clouds" ties in with the original Unreal storyline and Mike "Noailiat" Azaria's "Kran's Fall" trilogy of Unreal fan fiction. References are also made to previous single player releases by this mapper, via the map itself and Noailiat's stories.
It is some time after the second Skaarj occupation of the Nali planet has failed. In search of a quiet life, a former Nali resistance fighter retires to the sky town of Na'thali. However, this retired fighter must draw to arms once more as the Skaarj occupy the sky island for unknown reasons. Our hero must fight one last battle for the freedom of his people.

================================================================

EXTENDED DESCRIPTION

Single Player: Yes
Cooperative: No
Deathmatch: No
Build: UnrealEd 2.0 with Unreal Tournament v4.36 and Oldskool Amp'd.

"Above the Clouds" was planned to take the form of a single, huge sky town map. However, I reached the stage where I no longer had the free time required to work on it thanks to real life and a 15 minute rebuild time. This project is considered "long-term shelved", since for me to work on it again will require both more free time and a much faster computer.

Accordingly, I have released a "demo" version of the map to prevent my work from going to waste. There is no combat; the map is an exploration-only deal - but since that was the basis of the first area of the map anyway, you're not losing much. This first area of the map HAS been completed, and as such you'll have a fully explorable, non-linear starting section. It's once you've got through the town gates that the finished portion of the map rapidly falls off into unfinished areas. But look around - you can visit the library, and if you go for a walk around the edge of the hills you can find the winding footpath up to the mountain lake.

I was never dissatisfied with the work I was doing on this map. I simply did not have the time to complete it. As such, I am confident that if you enjoyed exploring the Unreal locales, you will enjoy looking around this map. If you are eagle-eyed, you can expect to leave the finished areas with:
- A Dispersion Pistol
- An Automag with 80 bullets
- A Stinger with 120 shards
- A Universal Translator
- A Nali Fruit Seed
- A full 80 health points
If you can't find everything, concentrate on what friendly Nali say to you and on the contents of their diaries. They will lead you on a paper-trail around the first part of the map.

Above the Clouds uses its own script package to modify the conventional gameplay. As such you have an enhanced translator with a larger screen, and are cast as a Nali. As a Nali, you run more slowly than a human and have a maximum of 80 health points (as mentioned above). However, as a Nali you are taller, and can also jump higher and take less falling damage. It does make things feel somewhat different.

Make sure you have music enabled for this map. Since there is no combat, the only way you are likely to die is by falling off the island. However, I recommend summoning an unreali.skaarjberserker when you are done to see how the map behaves when you die.

================================================================

TECHNICAL ISSUES

No major bugs are known (besides the map being totally unfinished of course).

================================================================

LEGAL:
Umm, yeah, this is in no way related to Epic Megagames, Digital Extremes or GT Interactive etc etc, umm, you may put this on a distribution CD or up for download but make sure I get credit etc etc :-) . This is strictly free of charge must not be sold and so on. Hey, why are you reading this, you should be playing the map by now (or at least starting UT).