	>>> CTF-Entropy <<<

   Map Name: Entropy
   Map Type: Capture the Flag
       Game: Unreal Tournament
     Author: Revelation
    Players: 10 - 16
Bot Support: true
 Build Time: Forever... All interruptions included, almost 5 years.
Editor Used: UnrealED 2.0, plus massive use of Photoshop and some 3D Studio Max
       File: CTF-Entropy.unr (every other stuff I used is in "MyLevel")

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Installation:

Extract the file to this folder:

CTF-Entropy.unr --> ...\UnrealTournament\Maps

The only requirement is Unreal Tournament v436. I've done the map without any BonusPack-stuff, so you don't need those.
BUT: A pretty fast computer is also required because of the high polycounts and various effects (e.g. particle emitters, meshes) in this map!
I would suggest to set your Color-Depth to 32Bit, otherwise some Textures might look a bit ugly.
The map's visuals are optimized for the new render devices Direct3D 9 and OpenGL 3.4, however I created a script to adjust graphics on other modes as well.

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Special thanks to:

- Evil-Lair (once again) for the great texture-pack on which I based my black/white convertion.

- Mychaeel for the MeshMaker tool which I used for creating most of the deco meshes.

- Daire Stockdale for the "ASEtoT3D" converter I used for some more deco stuff.

- All the guys who still care about UT99! ;)

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You are allowed to copy this map and give it to friends, but do not change it or build other maps on it's base.

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Have fun playing!

Revelation