JB-Epicboy

ReadMe for Unreal Tournament

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Title: JB-Epicboy

Filename: jb-epicboy.zip

Author: Cory Spooner 'TheSpoonDog'

eMail Address: thespoondog@planetunreal.com

Website URL: http://www.planetunreal.com/spoondog/

Release Date: Sunday, Nov 25, 2001

Last Update: Monday, Nov 26, 2001

Version: 1.10

Credits: Thanks to Warren Marshall for the cool map :)  Thanks to Birelli and BangOut for testing.  Thanks to whoever made those nude lady textures in the shanechurch.utx texture file! :) Thanks to ElBundee for the JBSpecials yet again.  Thanks to Daikiki for UTJB.

Other levels by author: JB-Hydro16 +v2 +-300, JB-Antipody-100 +200, JB-CrypTitan +200 +300, JB-Mutiny-100, DM-XeneX, CTF-Orphobeus, CTF-Mutiny, CTF-Antipody, CTFM-Hammer, CTFM-Cryptitan, CTFM-Aquamid, CTFM-Obsession, CTFM-Morpheus, CTFM-TechDream.

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Play Information

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Game: Unreal Tournament

Level Name: JB-Epicboy

Game Type: UTOther

Botmatch: Yes

Single Player: No

Teamplay: Yes

Difficulty Settings: Only For Bots

New Textures: No

New Sounds: No

New Music: No

New Mutators: Yes

Mods: Yes

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Construction

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Base: CTF-Epicboy by Warren Marshall

Build Time: I actually did about 8 hours work on it, but its been sitting in my maps dir for the last few months.

Recommended # of Players: 6-10

Editor(s) Used: UnrealEd, PhotoShop 5.0

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Inventory

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Weapons: Flak Cannon, Sniper Rifle, GES BioRifle, Pulse Blaster,  Minigun, ASMD Shock Rifle, Rocket Launcher.

Armor and PowerUps: Shield Belt, Thigh Pads, Med Packs, Anti Grav Boots, Health Vials, Armor, Keg O' Health.

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Mods

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UTJailBreak

Best mod available ;) - JailBreak for UT. A team game where your goal is to capture the other team in order to gain a point.

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Installation

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Unzip jb-epicboy.zip

Store the *.unr file in your Unreal Tournament/Maps directory along with the others
(see guide below), then either doubleclick on it, or type

open JB-Epicboy

in the console, or select the Map in a Botmatch or an Internet game.

Guide:

*.unr files go in Maps/

*.utx files go in Textures/

*.umx files go in Music/

*.uax files go in Sounds/

*.u and *.int files go in System/

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Extended Description

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Conversion of CTF-EpicBoy by Warren Marshall.

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Author's Notes

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I thought that this stage would be very appropriate for JB, so hey, I converted it.  [dodgy old man]I like the releases! ;)[/dodgy old man].

EDIT:  Just fixed the error with the mipmaps.

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Copyright / Permissions

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This level is copyright 2001, by Cory Spooner 'TheSpoonDog'

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT
Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL
TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.

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