ReadMe for DOM-LiandriCommercialHQ for Unreal Tournament
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               Title: DOM-LiandriCommercialHQ
            Filename: DOM-LiandriCommercialHQ
              Author: Uncle_Bob
       eMail Address: thecleaner_328@hotmail.com
         Website URL: www.naliclan.tk
        Release Date: 20/8/04
         Last Update: 
             Version: 1.5

Credits:
Unreal Rocks website for providing custom music.

Other levels by author:
DOM-KingoftheHill

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Play Information
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                Game: Unreal Tournament
          Level Name: DOM-LiandriCommercialHQ
           Game Type: Domination
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: No
          New Sounds: No
           New Music: Yes
        New Mutators: No
                Mods: 

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Construction
------------

                Base: 
          Build Time: 3 weeks and a bit
   Ideal Playercount: 4-6
      Editor(s) Used: Unreal Ed 
          Known Bugs: 

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Installation
------------
Unzip DOM-LiandriCommercialHQ.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open DOM-LiandriCommercialHQ in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

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Extended Description
--------------------

Liandri now use their own Commercial building as an arena for the tournaments due to it being an advertisement oportunity, 
and the fact it looks nice! 

Needs bonus packs to be installed!

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Author's Notes
--------------

This is mostly a low poly map made for Thunderstrikes mapping comp.  Will be updated in the future.  Not as big as I originaly intended due to time constraints nor as detailed.  
Its not as playtested as I would have liked also due to time contsraints.  I should have organised myself better.

But I did manage to fix a load of strange BSP things where you fell through walkways, lifts that made hellish sounds and doors 
that didn't work properly.  The custom music if from www.unrealrocks.com, a Trance track.

Fixed:

Glass wall by DOM point with no blocking value.
Doors are now triggered so they open automaticaly when you aproach.
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Copyright / Permissions
-----------------------
This level is copyright 2003, by Uncle_Bob.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by 
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal 
Tournament logo are registered trademarks of Epic Megagames, Inc. All other 
trademarks and trade names are properties of their respective owners.

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ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/

