Game : Unreal Tournament
========================================================================

Title                   : "Mountain Of The Blue Star"
Filename                : DOM-BlueStarMountain.unr
Author                  : Lightning Hunter
Email Address           : Lightninghunter@hotmail.com
Homepage                : http://l_hunter8.tripod.com/
Description             : A New Domination map for Unreal Tournament built from scratch.  
                           
Additional Credits to   : Epic games and Gt interactive for making Unreal 
                          To Andrew Scheidecker for making Terra Edit!  couldn't have made this map without it...
                          Thanks to the people who made sky.utx (I cant name them, I don't know who made it)
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* Play Information *

Game Type               : Domination
Players                 : 6-16
New Sounds              : No
New Graphics            : Yes (Some of the sky box textures)
New Music               : No
Bot Support             : YES



* Construction *

Base                    : New Map From Scratch
Editor(s) used          : UnrealEd
Known Bugs              : None
Build Time              : 5-6 weeks
Compile machine         : P4 1.3 Ghz 128mb Ram Geforce3
	

* Other Info *

This is a my second Domination map.  This has to be my most unique map yet.  I learned how 
to draw bitmap images and import them into Terra edit before making this map.  I was able 
to create awesome cliffs and a complex detailed mountain.  I used this terrain to build 
kind of a King of the hill type map.  
 
This map is a big mountain surrounded by cliffs with just one domination point up on top of
the mountain.  Every one starts out at the bottom of the map and has to run to the mountain
top.  Team cooperation is really usefull in this map since you have to assault the hill top
and try to take it over.   Once you take it over, your object is to then keep the control 
point yours for as long as possible.  This means that the other team will run up the 
mountain like a swarm of ants and try to take the control point back.  I put lots of 
weapons, armor, health and everything else at the top of the mountain and at the base of 
the mountain.  Since the base of the mountain is so big, I made sure to put plenty of 
weapons at the bottom so that people won't have to walk around searching for them before 
attacking the mountian top.  All of the weapons at the base of the mountain are placed in
Nali huts, or little Nali buildings.  The top of the hill is defined with walls that are
short enough to jump over.  These walls do a good job of letting you know where the 
mountain top is.  There is also a tower at the top of the map with a sniper rifle on it.  
I made sure that the tower wasn't to tall so that a sniper couldnt spawn kill people at 
the base of the mountain.  This sky box is also one of the best that I have made yet.  
The background cliffs really go well with the theme of this map.   And of course, the name
of this map comes from the big blue star that is in the sky box.  I thought the blue 
star looked so cool that I had to name the level after it  :)

* How to install *

Put DOM-BlueStarMountain.unr in your unrealtournament/maps directory
put Sky.utx in your unrealtournament/textures directory
launch the game and the new map will be in the map selection list.

* Copyright / Permissions *

You must contact me if you wish to edit anything on this map.  Feel free to share this map with anyone.