1:31 AM 3/4/2013

//*  Random Spawn Location Mutator -- 2013 MrLoathsome *//
//*  Players & Bots will Spawn at "random" locations *//

This mutator will cause players & bots to respawn at a much larger number of
locations.   The default startpoints will only be used if something in the
map is blocking the randomly selected location.

The new locations are not actually random, although the mutator selects them
randomly during games.

It builds lists at match startup of all pathnodes and inventory locations.
It does exclude pathnodes that are in waterzones, and inventory locations
that are in either waterzones or painzones.

Not recommended for use in Assault, MonsterHunt or similar gametypes.
It would probably function fine, but will basically break your game by its
very nature.


Install.   Place RSL.u and RSL.int into your UnrealTournament/System directory.

Add mutator Random Spawn Locations to use in your games.

For servers, add RSL.RSL to your mutators= line in your server startup script.
No need to include in serverpackeges or on your redirect.

Enjoy !
