XVehicles Sample / Internal Demo v3 + XZones sample v1

By Feralidragon aka {WINGS}xXx - 26/Feb/2010


-= FILES =-
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Maps:
	XVehiclesTestUp.unr

System:
	XVehicles.u
	XVehicles.ini
	XWheelVeh.u
	XTreadVeh.u
	XZones.u
	XZones.ini

Textures:
	UExplEffects01.utx
	UExplosionsSet01.utx
	UFire.utx
	USmoke.utx

All these files (including the textures) are temporary ones until the final public version.


-= VEHICLES =-
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The current sample contains 6 vehicles:

	* Jeep SDX (Human)
	* Jeep TDX (Human)
	* Tank GK-1 (Human)
	* Shrali (Nali)

	* Kraht (Nali) -!NEW!-
	* Tank ML-102 (Mercenary) -!NEW!-


-= INGAME KEYS =-
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Enter the vehicle: 'Crouch' while moving towards the vehicle
Exit the vehicle: 'Toss Weapon'
Change seat:	Keys 1-9 (NOT from Numpad) [1 is the Driver's seat]

Everything else: just like outside the vehicle, the keys for movement and fire/altfire are the same.


-= INGAME SUMMON CODES =-
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	summon xwheelveh.jeepsdx 	- Jeep SDX
	summon xwheelveh.jeeptdx 	- Jeep TDX
	summon xtreadveh.tankgkone 	- Tank GK-1
	summon xtreadveh.shrali 	- Shrali
	summon xtreadveh.kraht	 	- Kraht
	summon xtreadveh.tankml 	- Tank ML-102


-= SPECIALS =-
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	* Jeep SDX:
		Key 0 - Turn Lights ON/OFF
		Key 9 - Activate Snow/Ice mode (not use outside slippery conditions, otherwise the vehicle will get damaged while moving)

	* Jeep TDX:
		Key 0 - Turn Lights ON/OFF


-= LAST NOTES =-
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You can use this pack for your own enjoyment or for testing only. In case you want to use these in your own project, please wait for a public demo or the final public release with the SP campaign.

Also, don't expect Multiplayer (Coop/Online) Support anytime soon, as this pack is for offline play only.

The current pack also has some AI/bot support, but 80% will be enhanced/changed and some special nodes and support for scripted sequences/events will be added in the end of its development.

Thank you

:)