Marines: Cytek Corporation - A mod for Unreal Tournament 1999 presented to you by the Fraghouse Mod Team!
---------------------------------------------------------------------------------------------------------

1. Installation

Simply extract all the .u files and this readme to your /System folder of your UT1 installation directory.
Extract all the .unr files to the /Maps folder
Extract the .utx files to the /Textures folder

Breakdown:

--- System

----- Marines.u
----- Whirlwind.u
----- Marines.int
----- Marines for UT1 readme.txt

--- Textures

----- WhirlWindTex.utx

--- Maps

----- MA-Arena.unr
----- MA-Crossings.unr
----- MA-Maze.unr
----- MA-MortalFear.unr
----- MA-Nystic.unr
----- MA-ResearchStationEpsilon.unr

After that, it's up to you to launch UT, then select either one of the two gametypes or run the Marines mutator. Have fun! ;-)

2. About the mod

At heart, this mod is a set of new weapons (with new skins and sounds) and new maps. The weapons are all of a Cytek Corporation make, and were specially selected for use in the Tournament. Now, of course, you get to use them...



The Gametypes
-------------

Survivor - Basically Last Man Standing with a bit of Marines style. You have a set number of lives, nothing new there.. at the start, you are given all of the Marines weaponary. The ammo and pickups are removed, so if you need more ammunition for a weapon, you will have to reap it from a fallen foe. Given the strength of the weapons, a bloodbath will soon occur after starting the chosen map...

Deathmatch - Essentially good old deathmatch but with the Marines weapons. You are given all of the weapons at the start, and the standard UT armoury is replaced by the Cytek set.



The Mutators
------------

If you tire of the new maps that come with Marines, you can just play with the weapons instead. Load up the mutator and you can use the Marines weapons on any map running any gametype.



The Weapons
-----------

Cytek Pistol - Basically the standard sidearm. Primary shoots a green energy beam and secondary ejects a "fizz" grenade - green smoke is emitted from the canister.

Cytek Benelli - A heavier sidearm for close-range combat, primary ejects a buckshot shell that spreads across a large radius, and secondary utilises explosive slugs at the same spread radius.

Cytek Machine Gun - A stinger, this one. Primary launches a green gas bullet that travels through the air at a rather slow rate, but deals a fair amount of damage to the target. Secondary launches an air rocket that can viciously maim any target.

Cytek M70 - A bigger brother of the Cytek Machine Gun, this monster shoots explosive tracer bullets for primary (that deal more damage) and launches a far more damaging shock rocket for secondary. Hit someone with this and they are going down.

Cytek Flamer - Evolved from the standard warfare bio rifle, this little fuel-operated weapon emits scorching flames at a high rate of fire for primary. However, the target does not catch fire, but his or her vision can still be overwhelmed by the frequency of flames. Secondary, at a slightly slower rate of fire, launches a red fireball that deals out a moderate amount of damage. The beauty of both fire modes is that they are fast-firing, and so extremely spammy.

Cytek Shotgun - A distant cousin of the flak cannon. For both primary and secondary, hitscan chunks of buckshot are ejected from the gun at an extremely volatile rate and can shred an opponent in a mere 2 to 3 shots.

Cytek Shader - A mystical Skaarj weapon, its primary intent unknown, becomes a valuable weapon in the tournament. Primary shoots out blue alien gas that does very little damage to the victim. However, the rate of fire is very high, so this does not present too much of a problem. Secondary releases a tight bunch of 3 skaarj orbs that split apart the further they travel. These are more damaging and can be put to good use once the enemy is worn down by the blue gas.

Cytek Bazooka - Very popular amongst kamikaze competitors that go in for the sheer destruction rather than for winning. Primary launches a powerful bazooka rocket that travels at high speed. For a slower rate of fire, secondary releases a triad of bazooka rockets that split apart soon after departing the weapon.

Cytek Rifle - Not so commonly used by tournament applicants now, for it emits a high-power energy beam, instantly betraying the location of the sniper. However, it is still a great weapon for those invaluable head shots, and it features locational damage - hitting the enemies in the legs is likely to do less damage than hitting them in the chest or head, for example.



The maps
--------

MA-Arena, by DanielZ. A small, oval-like fragging arena.

MA-Crossings, by Parser. A small pit-like map with two crossovers. As a warning, the lighting is very extravagant.

MA-Maze, by DanielZ. An outdoor, almost labyrinth type map. Very confusing, and very fun.

MA-MortalFear, by Parser (originally known as The House Of Pain...). An industrial/techno map with next to no closed spaces. Stay on your feet all the time.

MA-Nystic, by CaSCaDe (thanks dude!). A very resource-hungry map, but really good-looking too. A four-sided arena with a combat pit in the middle and risers at the sides.

MA-ResearchStationEpsilon, by Icedude. Probably the best map here in terms of size and gameplay, Icedude has taken a spaceship theme and done wonders with it for Marines. You'll probably notice the Cleaner Droid in the spaceship bay too. This uses the Whirlwind map mod by Serpentine Widgets. You can view more about them and retrieve info regarding websites and so on in the included Whirlwind readme.


3. Credits

CaSCaDe, for the Nystic map. This guy does some great stuff, you can check his work out in mods like Overload for UT2003 (http://overload.beyondunreal.com) and see various screenshots (nothing much released yet ;-)) at www.gamersa.barrysworld.net (Gamers Anonymous, of which I happen to be part of too, and how I got to contact this crazy guy!)

The Serpentine Widgets for the Whirlwind map mod which Icedude used to create a Cleaner Droid. If you're reading this, your website is no longer up! If you could get in contact with us, we'd love to talk to you! :-)

BeyondUnreal, of course, for the excellent hosting and continued support from the staff. We love you guys! (Although not literally...) - www.beyondunreal.com

4. Feedback

Got something about any of the mods, maps or mutators made by Fraghouse to get off your chest? Come visit our site (http://fraghouse.beyondunreal.com) and leave some feedback. We're gamers, so we understand what gamers want, although we can't provide it all. With your help, we can. Bling. :-)