How to install and play AgentX 1.0 Beta3
==================================================================

If you downloaded the UMOD format, simply double-click the UMOD file after you extract it from the ZIP file.

If you downloaded the manual installation files, unzip *.int, *.u, and *.ini files in your UnrealTournament\System directory.  *.utx files go in your UnrealTournament\Textures directory.

..\unrealtournament\system (*.u *.int *.ini)
..\unrealtournament\Textures (*.utx)

For those of you who wish to setup a server, please refer to the bottom of this page.** 

Weapons Available 
===================

PPK silenced pistol 
Assault shotgun 
SWAT 551 machine gun 
Colt M4 assault rifle 
AK47 Assault rifle
FAMAS G2 
Grenade launcher 
Sniper rifle 
Anti-tank rocket launcher 

NOTE: Some other mutators won't work in conjunction with the AgentX mod for obvious reasons.

Items
=====
kevlar vest....( does what it says on the box...ahem)
ammo, duhh :)

Skins
=====

- Artic Commando (incl. team colours)
- Jungle Commando
- Special Ops
- Russian Commander

** To make an AgentX Server work properly or you want to use the skins in a online game
=================================================

Open up your UnrealTournament.ini file in your UnrealTournament/System directory and look for the following heading:

[Engine.GameEngine]

At the end of that subsection are ServerPackages=

Simply add the following lines after the rest of the ServerPackages lines:

ServerPackages=AX
ServerPackages=CommandoSkins_arctic
ServerPackages=CommandoSkins_specialops
ServerPackages=CommandoSkins_jungle
ServerPackages=SoldierSkins_Commander

The UMOD will do this automatically
If these lines are already there, or appears more than once, ensure they're listed only once.

Bugs:
=================================================

- Weapons show hollow on one side or underneath. This isn't a bug but saving valuable polygones so you get a better framerate.
  If you do see a weapon hollow on a side is the weaponplacements the mapper used that causes this problem.
- Reload animation m4 is slow when you use altfire.
- It ones happend to me that a weapon didn't functioned... (I playtest a lot so...) anyway throw the weapon away by hitting
  the " button. Pick it up again and now the gun should work (except if it hasn't got any ammo... duuh :)
- 1 known bug with a mutator. It's lazy martrix, it on't give you a ppk but a automag as start up weapon.

Whats there to come....?
=================================================

- All weapons you've previously seen in AgentX (throwing knives, Minelauncher, Goldengun etc.)
- New weapons, UZI, Mac10, Machineguns, handgrenades etc. etc. etc.



Credits: 
=================================================

GYS
Project Coordinator: modeller, skinner and I'm aplying the code :) 

Razorback: Modeller

Mr White: Founder of the mod and creator of the base code used for all AgentX weapons.

Andrew Griffin: Player skinner, creator of the 4 skins in the mod.

Team members:

Snipe: Webdesigner, pr-guy 
Mig29Fulcrum: Coder, creator of a class-based system
Defcon: Mapper
Scriptkiddie: mapper 
Mike H: Lead beta tester


AGENTX 
www.planetunreal.com/Agentx
GYS@planetunreal.com

Unreal Tournament
Developed by: Epic Games & Digital Extremes
Distributed by: GT Interactive


