================================================================
Title                   : Hanging Gardens 4x2
Version                 : 1.0
Release Date            : October 16, 2000
Filename                : DTF-HangingGardens-4x2.unr
Author(s)               : Ted "irongull" Johnson
Email Address           : irongull@planetunreal.com
Web Page                : http://planetunreal.com/dominate
Description             : A recreational station in orbit around Jupiter
Other levels by author  : see website

================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : Hanging Gardens
Single Player           : Yes
Cooperative             : Yes, DTF 20 players
Deathmatch              : No
Dark Match              : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : A little
NewUnrealScript         : No
External DLLs           : No
Known bugs              : None that I know of

--- Construction ---
Editor(s) used          : UnrealED and UnrealED2
Construction Time       : Too long
Base                    : Built from scratch.


Notes
--------------
This map is designed for use with Dominate The 
Flag.  It contains bases for 4 teams, and 2 flags per team.  Its my second 
map.  Still not great, but I'm improving.  I tried to keep the poly count 
low so I would have some room to put in a ton of plants to create a lush, 
garden environment.  I put in about 1,000 - I would have like 10 times 
that amount.  But I should be happy that I managed to keep a pretty high 
framerate even with 1000.  Tweaking Display.VisibilityRadius on the 
plants helped the framerate immensely.

You need the contents of DominateTheFlagV01.zip to run this map - its 
available on the website listed above.  You will also need PoisonSea.utx 
from DTF-PoisonSea-4x1.zip  HangingGardens.utx is also required -  it is 
included in this archive.

Be sure to try liftjumping from the lifts behind the main flag.

--- Beta Testers ---
You

Installation
------------
Unzip the the .unr file and place it into the maps directories under your Unreal Tournament directory. Double-click the map, or start a practice session and select the map from the menu. You must also obtain the PoisonSea.utx file 
from the web site (it's in the DTF-PoisonSea-4x1.zip package).  
PoisonSea.utx, like all .utx, goes in your /UnrealTournament/Textures


Copyright / Permissions
-----------------------
This level is copyrighted by Ted Johnson.

Authors MAY use this level as a base to build additional levels, provided that 
this readme is distributed along with the derived map.  You may alter this 
readme to add your name and what you did to the map, or you may include your 
own readme in addition.  You must also retain my name in the LevelInfo.Author 
field - you may add your own name, but you may not delete mine.

The textures in HangingGardens.utx are based on textures created by Epic 
Megagames, who undoubtedly retains all rights.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission.

You MAY distribute this level through any electronic network, provided you include this file and leave the archive intact.

You MAY print out screenshots, roll them up, and smoke them.

----------------------
Unreal Tournament (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  Unreal Tournament and the Unreal Tournament logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.

