Author >>> Chris S. aka Eyuva 
Level >>> Z_Axis_Blitz

Time Built >>> 

First Phase on crappy downstairs computer 8 hours = basic layout constructed

Second Phase started a couple of months later. Texturing, lighting, bot pathing and all finalization done on good upstairs computer.
		
Third phase, after sending it out to a couple of people, I tweaked it a little more, opening up a section and adding some more detail. 



Synopsis > Z Axis Arena built by Liandri so you can get blown up by bots from above.

Music > By Beat Freak / Double Smash Studios. Style = Trance 
Download at Trax In Space

Textures used > Decayed, UtCrypt, UtTech1,2. . . Ancient, and maybe a few others. And my custom pack of 5 goofy pictures. Dont ask. And the doom texture pack, which isn't used at all, but the map requires it because I started out using the textures, but later scrapped that plan. oh well. 

Lighting > Sourced. Plenty of neat red lights to go around. 

Layout > Z Axis. Go up and down, lifts, stairs, and a ramp give you plenty of options. 

Weapons/Items
No Ripper, all other items present, cept Keg O Health

Screenshot is a pic from world war II German Blitzkrieg. Thought I'd do something different besides the usual pic from the map routine. 



---- REVISION ----


Used Texture Cull to remove the doom textures.
Put custom textures in mylevel.utx.

Enjoy