ReadMe for The Tower of Babylon for Unreal
------------------------------------------

               Title: The Tower of Babylon
            Filename: DM-TheTower
              Author: XepptizZ
       eMail Address: superklas2egast@hotmail.com
         Website URL: None
        Release Date: 09-05-2004
         Last Update: None
             Version: 1.1

Credits:
The one who made the soundtrack CrashCT (it rulez!!!). The CUT Team for some sounds. Epic for UT.

Other levels by author:
Nope, but there will be.

====================================================================================
Play Information
----------------

                Game: Unreal
          Level Name: The Tower of Babylon
           Game Type: DeathMatch
            Botmatch: Yes
       Single Player: Yes
            Teamplay: Yes
        New Textures: Yes
          New Sounds: Yes
           New Music: Yes
        New Mutators: No
                Mods: None

====================================================================================
Construction
------------

                Base: None
          Build Time: Two Weeks or so on and off
   Ideal Playercount: 2-8
      Editor(s) Used: PhotoShop, UnrealEd 2.0, Paint, Notepad.
          Known Bugs: Like I'm gonna tell you!!!

====================================================================================
Installation
------------
Unzip TheTower.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others 
(see guide below), then either doubleclick on it, or type open The Tower of Babylon in 
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka  files go in karma\
*.upx files go in prefabs\

====================================================================================
Extended Description
--------------------

A 10 mile tower with the main city's powersource on top to prevent catastrophy when the core gets to unstable. 
Frequent small energie burst keep the core from overloading.

====================================================================================
Author's Notes
--------------

My first release!!!

====================================================================================
Copyright / Permissions
-----------------------
This level is copyright 2003, by XepptizZ.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any 
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT 
Interactive Software, Inc. under license. Unreal and the Unreal logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are 
properties of their respective owners.

====================================================================================
====================================================================================
ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/

