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Title                   	:DM-Solar System
Version                		:2.0
Release Date            	:12/10/02
Filename                	:DM-SolarSystem-v2
Author(s)               	:Marshall 'Gnargenox' Odom
Email Address           	:modogo@hal-pc.org
Description             	:Detailed model of our solar neighborhood
Where to get this map   	:same place you got this file
Other levels by author  	:none released yet
		
Additional Credits to   	:Lode Vandevenne for his helpful tutorials and scripted light

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--- Play Information ---
Game                    	:UnrealTournament
Level Name              	:DM-Solar System
Single Player           	:makes a great screen saver
Cooperative             	:kinda
Deathmatch              	:that's right
Difficulty Settings     	:try 'em all
New Sounds              	:yes listen carefully
New Graphics            	:that's the point of this map really
NewUnrealScript         	:THANKS TO LODE

Known bugs              	:hahaha yeah, you bet, Try first to use 3dfx video render mode, second choice is Direct3D, Last option is software mode, never use openGL (which is a popular setting, check to see what you're using).  I've only got 64mb of ram but after it loads up im ok. Not really a bot level, but they do get the redeemer, udamage and shield belt. Don't be afraid to start out on godlike, although you can still lose on average setting if you forget your playing and look around too much.

--- Construction ---
Editor(s) used          	:ued2, adobe photoshop4
Base                    	:from scratch
Construction Time       	:six hours of tweaking and troubleshooting to update from version 1


Installation 		 Put it them your unrealtournament/maps/system/texture directories
------------  

Extended description: 	Version 2 has faster flying rockets, goop and flak cannon ammo all for better game play. Also added globe and corona for the sun. Changed the alien's AI a little. Fixed one of mars' moon movers.

	Well... my sky box got a little out of hand. My love of astronomy combined with my love for killing. The planets and moons are all relative in size to one another. The sun however would take up one quarter of the map at this scale. The orbits are also to scale with one another, however they are not eliptical or at the proper inclination. The size of the sun compared to the orbits would be the size of a bots head. So you can imagine the vast distances between the planets and the agonizingly long trips required for space travel. The rotation of the planets is scaled down 1/10 of the orbital rotation, otherwise they would be a blur. Anyways have fun flying around. This map will certainly change your strategies for fragging :_


Copyright / Permissions
-----------------------
This level is copyrighted by Marshall Odom, 2002

Authors may not NOT use this level as a base to build additional levels. You may however steal the textures if I'm given credit. 

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money, ever!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
