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This is my first (well, first and third) map I've made for UT. 

It includes the Dm-Shellshock_training_arena3.unr and johns.utx

Still need to add a level pic.

Play this with Tournament Game unchecked, as I've got a hazmat suit and
scuba tanks within the game.

There are lots of weapons and lots of open and confined spaces, resulting
in really intense firefights.

As the level is so big, there are two (!!) redeemers. Both are not easy to get at.
One is perched above the lava room on a glass plate, accessed via the jumpboots
on the balcony next to the breakable windows and a well-timed jump. Good luck!

The other redeemer is above the waterfall, also accessed by jumpboots on the catwalk
rightnext to the waterfal. When you jump aim for the opening! Beams of instant death
require a small bunny-hop to get at this redeemer. Hey, it's easy once you get the
hang of it! ;-)

As this is my first map I'm sure it needs some fine tuning. I played around with
removing alot of lights, removing light effects, and removing the fog from the waterfall
(it "seems" to run ok with this one bit of fog, lemme know otherwise).

You can reach me at jshki@bellsouth.net

Thanks to Epic and the makers of UT.