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Title                   : DM-Rustamorai
Version                 : 1.0
Release Date            : 7th April 2001
Filename                : Dm-Rustamorai.unr
Author(s)               : Warren "Thunderstrike" Wescott
Email Address           : wescott@iinet.net.au
Web Page                : http://members.iinet.net.au/~wescott
Description             : One of the many abandoned industrial facilities which Liandri has found to be suitable for deathmatch 			  competition. There's also a nasty thunderstorm outside... :o
Other levels by author  : DM-Azwahtemh
Additional Credits to   : See below.

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--- Play Information ---
Game                    : Unreal Tournament
Level Name              : Rustamorai
Single Player           : Botmatch (full bot path noding)
Cooperative             : Team play death match
Deathmatch              : 2 - 8 players max 
Dark Match              : No
Difficulty Settings     : Nil
New Sounds              : Nil
New Graphics            : Yes
NewUnrealScript         : Nil
External DLLs           : Nil
Known bugs              : You get killed WAY too often :)

--- Construction ---
Editor(s) used          : UnrealED2 Beta
Base                    : None
Construction Time       : 11 weeks (on and off ;)

Installation
------------
Unzip the .unr file into your Unreal Tournament/maps/ directory and enjoy.

Author's Notes
--------------
A very fast deathmatch level at capacity. It took a long time to get the lift sequences figured out. You may consider the elaborate solution overkill, but you'll find it's required to cover all the possibilities. You will find poly spikes in the main arena around 200 or so, and because of this I'd recommend playing on a 400Mhz machine or above (I have a PIII450 and it's quite playable). Those of you who love sniping will be pleased to see the inclusion of a couple of sniper posts, although your view is limited, so you'd better be good! Oh, and don't get too absorbed in the carnage below or someone might pay you a visit up there! I'm quite proud of the lightning effects. Straight out of a tutorial at Unrealed.exe, my personal favourite for UEd tutes! There's also a few new textures from a texture legend!

Thanks to
---------
Per "Salmoneus" Hultgren for his speedy and insightful beta testing. Per - YOU ARE THE MAN! Jeff "SpArKy" Earnshaw and Anthony "Schivosa" D'Antonio for their support and saying WOW when I sent them screenshots. Finally, Rorshach for those awesome textures. I'll be doing a map at some point which features this texture set and some of his others at a later date. The trick is not to look like a cheap ripoff of Ulukai's CTF-DeNovo! 

Visit my website and let me know if you'd like to beta-test one of my upcoming maps!

Copyright / Permissions
-----------------------
This level is copyright Warren Wescott 2001.

Authors may not NOT use this level as a base to build additional levels.  This map may 
NOT be modified in any way without the author's express, written permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
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UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL TOURNAMENT and the UNREAL TOURNAMENT 
logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.