DM-Radiolysis Readme File.
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Title                   :DM-Radiolysis
Version                 :v1.2 Final
Author                  :--=Aalexanderrr=--
Email Address           :aalexanderrr(at)gmail(dot)com
Web Page                :aalexanderrr.co.cc
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--- Level Info ---
Level Name              :Radiolysis Power Plant 
Gameplay Style          :Deathmatch
Player Count            :2-3 players
New Sounds              :Nope
New Music               :No
New Textures            :Yup ( everything is myleveled )
NewUnrealScript         :No
New Meshes              :No
Bugs                    :Sometimes geometry disappears... but it 
                         happens rarely
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--- Credits ---
- Pandemonium for his awesome TechTex pack :)
- Thanks author of DNA package, whoever he is.
- Once again, thanks to Evil-Lair
- Thanks FnB for his awesome window texture I used
- Thanks to Creavion for his awesome UT2k4 styled pickups 
- Thanks to testers - RoninMastaFX, GenMoKai and Myth 
- Thanks to GTC-Carthage , Myth , Pandemonium and Creavion for providing
overall feedback. 
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--- Construction ---
Editor(s) used          :UnrealEd 2.0, IrfanView
Base                    :None - built from scratch
Construction Time       :4 days...
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--- Installation ---
Copy the DM-Radiolysis.unr file to your UnrealTournament/Maps directory
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--- Story Line ---
Uhmm... Not so detailed one this time...
	This power plant , located far deeply in the mountains, uses
"plutonium-239" to produce energy. Unfortunately, this plant didn't have
any way of managing nuclear materials and waste, eventually, it resulted
in contamination of really large area including several cities... 
... now, 25 years later, when planet's ecology is totally ruined and 
all the population seezed to exist, Liandri uses this powerplant for 
their bloody competitions. Don't you think of grabbing protection 
suit, you won't live that long...
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--- Author's Notes ---
Allright... Where to begin, really hard question to answer :)
	Attempt at creating arena styled map since I'm hopeless at serious
Deathmatch layouts. Target player count is 2 players, of course, you can
play with 3 players or even 4, but that would be really bloody bloodbath :)
	Visuals ... Looks pretty cool for 3 days of work I guess... and 
polys are incredibly high, for me at least , you will see approximately 
600 polys all the time... not to mention it *slightly* lag on older rigs. Just
be advised ;) 

Enjoy! :)
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--- Other levels by author ---
Yeah, flame me ....
DM-BCE_Raichu         - smallish symmetrical Bounce DM level
CTF-300kb-LostStation - map that was made for Blito's 300kb contest
DM-FoT-Metalwrath     - underwater station , my contribution to FoT mappack
MH-USSR-Volkov-SectorA- my first MH map, has some pretty decent visuals
DM-BCE-RunningBytes   - my AprilFools day map :)
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--- Copyright / Permissions ---
This level is copyrighted by --=Aalexanderrr=--.
You MAY NOT use this map as a base for other levels unless you ask me 'bout that.

You MAY NOT commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.
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UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.