"Authors MAY modify and/or use this level as a base to build additional levels..."(read below)
================================================================
Title                   : Rack-O
Version                 : 2.3 fin
Release Date            : 1/20/01
Filename                : DM-Rack-O.zip
Author                  : Sam Fear
Email Address           : samfear@home.com
			
================================================================

--- Play Information ---

Game                    : Unreal Tournament
Level Name              : Rack-O
Single Player           : No
Cooperative             : No
Botmatch		: Yes
Deathmatch              : Yes
Capture the Flag 	: No
Assault			: No
Domination              : No
Other			: No
Difficulty Settings     : N/A
New Sounds              : Music
New Graphics            : No
Known bugs              : No

Music
-----
Remix of BELATED by Ari Manninen -www.dlc.fi/-pontto/
pontto@dlc.fi
Thanks:
-------
All at COME in or get OUT (http://comein.unrealism.com/) -especially Wet and Smeerkat, Ari, Everyone thats ever posted a tutorial on the web,
UT, and of course everyone that gave me feedback!

Level Info
----------
v2.3
----
Fixed elevator sounds  Fixed textures.  Fixed ambient sounds.  Changed weapon placement.  Added ammo. Added more light. Added some eyecandy, and music.

4-8 players - 10 is max.
My First official map.  (Made a couple SP maps for Unreal - one I may eventually 
salvage for UT.
There is a main cylindrical central chamber with gravity altering zones.  This area
is somewhat open with a few ledges at different hieghts.  At the base
of this chamber are four exits, halfway up are two exits, and at the top are
 two exits -- all leading to the second area that surrounds 
the main chamber.  This second area is very tight with many walkways and ramps.

There is also a hidden teleport to 4 random "secret rooms" --two have goodies, one will
probably kill ya. Take your chances.

Weapons: All of 'em - including the Warhead Launcher, chainsaw, and a Udamage if you can find 'em.
PRIZE WEAPON, I think, is the FLAK CANNON - good for the tight areas.
A Shieldbelt is also included.

You may find slowdown in the main room. (Hit close to 150 Polys in a couple spots 
- version 1 was hitting 300 Polys+)

Heck I don't even play that often, I just like creating. 
Of course feedback would be appreciated.
I plan to make an XL version of this.

--- Construction ---

Editor(s) used          : UnrealEd2 
Base                    : From scratch
Construction Time       : About 30 hours + 8 hours pathnoding + 4 hrs music

Files Included
--------------
Rack-O.umx
DM-Rack-O.unr
DM-Rack-O.txt


Where to get this Map
---------------------

http://members.home.net/samfear/ut

or 

http://comein.unrealism.com/

Other maps by me:
----------------
This is my first completed.


Copyright / Permissions
-----------------------

This level is copyrighted by Dan Fisher 2000.

Authors MAY modify and/or use this level as a base to build additional levels when 
this file is left intact with the map file and also my authoring contribution is noted
everywhere applicable.

You are NOT allowed to commercially exploit this level in any form, i.e. put it or 
altered versions of it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
