Unreal Tournament Map

================================================================
Title                   : QuakeS111
Version                 : 1
Release Date            : 10/5/01
Filename                : DM-QuakeS111.unr

Author                  : O_Senad & Edo
			  
                           
Description             : Something like conversion of an Q3A Map, but not at all.
			  It is a litle HUNGER for CPU Power but it is
                          going!  

                               
		
			  
			 
			  
			  
Date: 10.5.2001
================================================================
--- Play Information ---
Game                    : Unreal Tournament
                                 
Level Name              : QuakeS111 (DM-QuakeS111.unr)             

Game Type               : Deathmatch
Single Player           : yes
Multiplayer             : yes
New Sounds              : No
New Graphics            : Yes, from Q3A
Known bugs              : Canot find
                          

--- Construction ---
Editor used          : UnrealEd 2
Base                 : Q3A map, but not at all
Compiling machine    : Celeron 458 Mhz(clocked), 128Mb Ram, Riva TNT 16 Mb   

Installation
------------
   Unzip the file DM-QuakeS111.unr into your UnrealTournament\maps directory,and
   Quake.utx into UnrealTournament\Textures.

   !!!This file: a3text.utx install ONLY if you have not already installed it!!! 

You can then choose DM-QuakeS111 from the "start practice session\deathmatch" menu.



You MAY distribute this BSP through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.


IMPORTANT!!!

You have to have instaled DM-Brutality.unr (Because of Quake3c.utx comes with) and
DM-Matrixed.unr (same reason), also DM-UrbanArena (a3text.utx comes with), utbonuspack4, utbonuspack.
If you have experienced some trouble with opening this map in game, just look at 
UnrealTournament.log  and find out which package game canot open, and then simple take
one from Textures folder (example: Ancient.utx)  and rename it (Ancient.utx must STAY in Texture folder)
to name of pakage which game canot open!

Enjoy!