DM-FoT-Adenora Readme File.
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Title                   :DM-Perihelion		
Version                 :V1 Final
Author                  :PsyXandeR (aka aalexanderrr)
Email Address           :aalexanderrr(at)gmail(dot)com
Web Page                :psyxander.com
Other levels by author  :Check my website
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--- Level Info ---
Level Name              :Perihelion Mining 
Gameplay Style          :Deathmatch, LMS, TDM
New Sounds              :Nope
New Music               :No 
New Textures            :Yes ( everything is myleveled )
NewUnrealScript         :No
New Meshes              :No
Bugs                    :Some slight occlusion problems. 
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--- Credits ---
- Big thanks goes to Hourences (hourences.com) for HourKraden texture pack.

- Creavion, GenMokai, Feralidragon, editorDave and other guys from UT99.org
  
  mappack crew for throwing feedback at me. 

- Thanks to several guys at mapcore.net , namely Dux, for providing their 
  
  opinions. 

- Whomever I have forgotten to mention, big thanks to you as well!
============================================================================
--- Construction ---
Editor(s) used          :UnrealEd 2.0
Base                    :None - built from scratch
Construction Time       :2 yearsÉ yuck. 
============================================================================
--- Installation ---
Copy the DM-Perihelion.unr file to your UnrealTournament/Maps directory 
============================================================================
--- Author's Notes ---
Can't believe it had taken me that long to finish this map off. I started 

with an idea that I wanted to make a CTF mapÉ but that unfortunately never 

happened because even this stripped off version pretty much exceeds 1/2 of 

Unreal Ed node limit. This map even managed to somehow fuck up Engine.u and 

Engine.dll files. God knows what's going on there. 



I was unable to fix several occlusion errors due to the complexity of map 
geometry. 
Whenever I fixed one error, it would reappear in a different part
 of the map
and again give me some bad headache. However, I managed to fix all 
gameplay 
breaking bugs so the whole gaming experience should be somewhat 
smooth. 
Oh, and use OpenGL renderer for this one, please. 



Happy Fraggin'
============================================================================
--- Copyright / Permissions ---
This level is copyrighted by PsyXandeR
You MAY NOT use this map as a base for other levels unless you ask me 'bout that.

You MAY NOT commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.
============================================================================
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.