Photon: Alpha Base (Beta test #504)

http://www.unreality.org/photon
Steve 'Ikaros' Mavronis (mavronis@xoommail.com)

Requirements:

Unreal Tournament with latest patch(s)
P200 or K6 with 32mb RAM minimum
3D graphics accelerator (Voodoo 3DFX Glide recommended)

Installation Instructions:

DM-Photon504.unr - Put in C:\Unreal Tournament\Maps
Photon.utx - Put in C:\Unreal Tournament\Textures
photon62.umx - Put in C:\Unreal Tournament\Music


Test Walkthru Instructions:

1. Run DM-Photon504.unr from Windows Explorer
2. Bring down console (~ key) and type 'killall bot' at the prompt and hit the Enter key, then exit the UT console (Esc key)
3. Press fire button on your mouse to begin

Notes:

This is a scale (16 units per foot) architectural re-creation of a 1986-1992 Lasertag facility in Dundalk, Maryland called Photon. See my website at http://www.unreality.org/photon for more information and the most current version of this map. This map is only meant as a test walkthru for feedback purposes and is not ready for actual gameplay. Weapons and items will be added soon in later revisions. Player starts are not in their final locations or complete so Bot pathnoding isn't correct. Some texture alignments and changes still have to be done in the outdoor area. Right now I'm working on the arcade room but I'm not satisfied with the game machine textures so I'll probably make custom ones for them. You may experience moments of lag when entering large zones for the first time on slower computers. Gameplay will smooth out after all areas are fully loaded and will be better when the final map is released. I only work on this map in my spare time so thanks for being patient with me all this time :)

Please send comments and/or suggestions to mavronis@xoommail.com or snmavronis@home.com