--------------------------------------------------------------
DM-OMC-UP4EVER
by Rob 'FraGnBraG' Burns
ReadMe File for Unreal Tournament
Release Date: Nov 07, 2009
--------------------------------------------------------------
TITLE: DM-OMC-UP4EVER
Filename: DM-OMC-UP4EVER.zip
Version: 1.0 FINAL
Player load: 4-8 players 
Last Update: Nov 07, 2009 
Author: Rob 'FraGnBraG' Burns
------------------------------------------

INTENDED UT RENDERING DRIVER : 
OpenGL (UTGLR32) or later 
Late model D3D driver should be ok 

INTENDED UT BRIGHTNESS SETTING : 
5/10 (Press "F11" key when in-game).

eMail Address: Fragnbrag@gmail.com

Website: http://sites.google.com/site/fragnbrag/

--------------------------------------------------------------
DESCRIPTION:  

DEATHMATCH conversion of DOM-OMC-UP4EVER in an urban Industrial pumping station. 
Good for 4-8 players (possibly more). The original DOMINATION map was designed for 
SuperChaz UP October 2009 Mapping Contest, and during development it occurred to me 
the layout would be okay for DeathMatch/Team deathmatch with some minor tweaking.
So here it is :) I'm also experimenting with the map as a CTF base, so there might 
also be a CTF version (or not) I'll have to see how it plays out :P

Hope you enjoy the map! 
FnB, Nov 07, 2009.

--------------------------------------------------------------
Play Information
--------------------------------------------------------------
Game: Unreal Tournament
Level Name: DM-OMC-UP4EVER
Game Type: UT-DM
Botmatch: Yes
Single Player: No
Teamplay: If you want... 
Violence: Yes
Blood: Yes
Gore: Yes
Difficulty Settings: Only For Bots
New Textures: Yes
New Sounds: No
New Music: Yes - RezZonatioN_OverDrive.umx
Mods: No
Mutators: No

# of Players: 4 to 8 recommended, can have more if you want, it's definitely too 
big for 1 vs 1 matches, but can get messy if there's too many bots/players.
For TDM, I'd recommend teams of 4 masterfuls.


--------------------------------------------------------------
Inventory
--------------------------------------------------------------
----------------------------------
Weapons and pickups 
----------------------------------
1 RL 
1 Ripper 
1 Biorifle 
1 Shock 
1 Flak 
1 Plasma 
1 Mini 
1 Sniper 
1 keg 
1 sheild belt 
1 thigh pads
1 udamage 

Enough med boxes and health vials around to keep you alive
(but only if you deserve it!!) 

--------------------------------------------------------------
Construction
--------------------------------------------------------------
Base: Original Map, (DOM-OMC-UP4EVER) designed for the October 2009 Mapping contest. 
Build Time: Around 30 hours in the month of October plus another 10 in November.
The DEATHMATCH conversion and tweaking took about 2 hours.

Editor(s) Used: 
UnrealEd2, Paint Shop Pro 8, Photoshop 6, DDS plug-ins, UTPT20Beta5, MapScale2, Mesh-Maker. 

--------------------------------------------------------------
Mods
--------------------------------------------------------------
none required...

--------------------------------------------------------------
Installation
--------------------------------------------------------------
Unzip the DM-OMC-UP4EVER.zip file and place *.unr in your Unreal 
Tournament/Maps directory, then either doubleclick on it, or 
type 'open DM-OMC-UP4EVER' in the console or select the Map in 
a Botmatch or an Internet game.

*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/

--------------------------------------------------------------
Additional files:
--------------------------------------------------------------
none

--------------------------------------------------------------
CREDITS:
--------------------------------------------------------------
Thanks to SuperChaz for holding the October 2009 Mapping contest, 
although (AS USUAL) I somehow missed the contest deadline, but it 
was fun to participate anyways.  

Thanks to all the folks at Unreal Playground who looked in on the 
contest and to the other mappers who participated - It is nice to 
see some folks are still intesrested in good old UT99. 

Thanks to Tom_CaT for helping play test this map and for providing 
some good suggestions.

Thanks to Epic for the UT2004 textures, I several as texture bases 
from various tech and mech/industrial packages.

Thanks to the usual bunch for several textures I've used in many of 
my maps, some of which are used again here... thanks guys! 

For the music track, I've included "OverDrive", a bit of classic-rocked-up
Unreal type music I tracked back in 2006 for another project, which I 
might never finish, lol, so I've used it here :) 


	-= overDrive =- by RezZonatioN

	IT Music track for Unreal Tournamant (the 1999 Classic)

	Various guitar samples from www.guitarsamples.co.uk and are
	used by permission (Thanks Chris :D

	All other samples used are from Epic MegaGames Unreal series games.
	Many thanks to Alexander Brandon & Michiel van den Bos and StrayLight
	for great music that will live beyond the greatest FPS game ever made...

	Copyright (c)2006 RezZonatioN

	MP3 also available at http://www.mp3.com/artist/rezzonator/summary/


FNB

--------------------------------------------------------------
Other Levels By Author:
--------------------------------------------------------------

-------------------
UT99 Levels:
-------------------

1. DM-FNB-RingOfStones 
- Ancient - Alien world temple arena 
(released January 2003 - UT99)

2. CTF-FNB-SpaceJunk 
- Tech - Huge orbital space com platform 
(released August 2003 - UT99)

3. CTF-FNB-Rusty 
- Industrial - Big, gritty, rusty, wet, deadly 
(released January 2004 - UT99)

4. CTF-FNB-Rusty][ 
- Industrial - Improved version of "Rusty" 
(released February 2004 - UT99)

5. DM-FNB-BarrelOfFun 
- Industrial - mechanized unreal FUN! 
(released March 2004 - UT99)

6. CTF-FNB-SpacePods 
- Tech - starship CTF 
(released April 2004 - UT99)

7. DM-CTC-DeadlyWorship 
- Gothic - Mideaval religious deathmatch 
(released December 2004 - UT99 with CTC Vol.2 mappack )

8. CTF-FNB-HyperFrag 
- Tech - OMG another starship CTF 
(released as CTF-FoT-HyperFrag with Swanky's 
FlagsOfTime mappack August 2005 - UT99)

9. CTF-FNB-OrionsRevenge 
- Tech - Land-based sort-of future refinery type 
deal having an Orions Curse theme twist... 
(released September 2005 - UT99)

10. CTF-FNB-HyperFrag (V2) 
- Tech - VERSION 2 completely re-bot-pathed the map and 
fixed problem with BOT FC not leaving the enemy base. 
(released December 2005 - UT99)

11. CTF-CTC-Thadaus 
- Gothic - Mideaval / Ancient Labyrinth - quite large :)
Original map was released with CTC3 mappack, October 2005. 
(Stand alone version released December 2005 - UT99)

12. CTF-CTC-WarpCoreSE
- Tech - updated version of Warp Engine Research facility CTF. 
Original map was released with CTC3 mappack, October 2005. 
(SE released December 2005 - UT99)

13. DM-FoT-SimpleX 
- Future Tech - Industrial Gas Refinery Rig located on Mars :)
Released in the Frags-of-Time Vol.2 MapPack, late April 2006. 

14. DM-FNB-SimpleX 
- Future Tech - Industrial Gas Refinery Rig located on Mars.
This is the original design, never meant for older computers.
(Released May 2006 - UT99 ) 

15. DOM-FNB-SimpleX 
- Future Tech - Industrial Gas Refinery Rig located on Mars.
3-Control-Point DOM map based on DM-FoT-SimpleX. 
(Released May 2006 - UT99 ) 

16. DM-300K-DantesArena
- Ancient theme, a simple but roomy temple of sorts.
Regular version of Dante's Arena.
(Released UnrealPlayground Dec 2006 - UT99 ) 
Released in Blito3's 300k Contest MapPack, Jan 2007. 

17. DM-300K-1vs1-DantesArena
- Ancient theme, a simple temple of sorts.
Half-Sized Duel map version of Dante's Arena.
(Released UnrealPlayground Dec 2006 - UT99 ) 
Released in Blito3's 300k Contest MapPack, Jan 2007. 

18. CTF-300K-ElectricDream 
- Industrialish theme, straight-forward multi-route CTF.
(Released UnrealPlayground Dec 2006 - UT99 ) 
Released in Blito3's 300k Contest MapPack, Jan 2007. 

19. CTF-300K-CastleFraG 
- Mideval Castle theme - Convaluted Multi-route CTF.
(Released UnrealPlayground Dec 2006 - UT99 ) 
Released in Blito3's 300k Contest MapPack, Jan 2007. 

20. CTF-UPBG-RockEmSockEmFNBv3
- Replica of an old broken Rock'Em Sock'Em Robots game.
Made for Unreal Playground Board-Game Contest, July 2007. 
(Released July 2007 - UT99 ) 

21. AS-FoT-OrionsCursePart1 
- Future Tech: First part of an assault series based on 
Orion Station locale. Released in TimeWarp Crew's 
Forts-of-Time (Volume 1) MapPack, August 2007. 

22 .CTF-300K-GOMP
- Weird Alien theme - Straight forward CTF for 12-16 players.
Built for Blito3's 300k CTF Contest Jan 2007. 
(Released at Unreal Playground October 2007 - UT99) 

23. CTF-FNB-TrekWOOT 
- Start Trek space theme: Large LowGrav CTF based on 
StarTrek Voyager T.V. show. Good for 10-20 players.
(Released at Unreal Playground January 2008 - UT99) 

24. DOM-FNB-Assimilated
- Start Trek BORG theme: Large DOM takes place inside a 
BORG cube - based on StarTrek Voyager T.V. show. Good for 
10-20 players. (Released Unreal Playground June 2008 - UT99) 

25. CTF-FoT-OrionsCursePart2 
- Future Tech: Second part of a map series based on Orion 
Station locale. CTF Battle in the Station Operations Complex. 
10-16 players. (Released in TimeWarp Crew's Fate-of-Time 
MapPack, Nov 2008. Re-released Stand Alone October 2009) 

26. CTF-300K-OMEGA 
- Ancient Egypt theme, zippy mover based CTF.
(Released UnrealPlayground Nov 2008 - UT99 ) 
First map entry for Blito3's Annual 300k Contest, Nov-Dec 2008.

27. CTF-300K-UrbanFrag 
- Urbanish rooftop themed CTF, complete with Lift-jumps! 
(Released UnrealPlayground Nov 2008 - UT99 ) 
Second map entry for Blito3's Annual 300k Contest, Nov-Dec 2008.

28. DM-300K-Parched 
- Another Ancient Egypt theme (much better done this time :) 
2-6 players (Released UnrealPlayground Nov 2008 - UT99 ) 
Third map entry for Blito3's Annual 300k Contest, Nov-Dec 2008.

29. DOM-300K-Newfies 
- 6-12 player DOM match on a small Newfoundland lighthouse isle.
Better stay away from the newfies still cause you might piss them off 
and then you'll be sorry!!! (Released UnrealPlayground Nov 2008 - UT99 ) 
Fourth map entry for Blito3's Annual 300k Contest, Nov-Dec 2008.

30. DOM-300K-NaliMonsters 
- 8-12 player DOM match in a Monster-infested Nali Habitat. Of course, 
there's no actual Nalis around, they're all hiding! OK, no more 
monsters after this! (Released UnrealPlayground Dec 2008 - UT99 ) 
Map #5 for Blito3's Annual 300k Contest, Nov-Dec 2008.

31. DM-300K-ShockPit 
- 2-6 player DM in an Ancient Temple of sorts. Kinda nice looking pit :)
(Released UnrealPlayground Dec 2008 - UT99 ) 
Map #6 for Blito3's Annual 300k Contest, Nov-Dec 2008.

32. CTF-300K-IdesOfMarch
- 8-12 player CTF in an dusky medieval arena.
(Released UnrealPlayground Dec 2008 - UT99 ) 
Map #7 for Blito3's Annual 300k Contest, Nov-Dec 2008.

33. CTF-300K-FrozenFrag 
- 8-12 player CTF in an Arctic Outpost Facility.
(Released UnrealPlayground Dec 2008 - UT99 ) 
Map #8 for Blito3's Annual 300k Contest, Nov-Dec 2008.

34. AS-300k-RedOctober 
- 6-8 player ASSAULT - Retake a hijacked Russian Nuclear Submarine.
(Released UnrealPlayground Dec 2008 - UT99 ) 
Map #9 for Blito3's Annual 300k Contest, Nov-Dec 2008.

35. DM-FNB-OnceUponATime
- Gothic Mideaval Lava-Filled Deathmatch Arena good for 4-8 players. 
(Released UnrealPlayground May 2009 - UT99 ) 

36. DOM-FNB-OnceUponATime
- Gothic Mideaval Lava-Filled DOMINATION Arena good for 6-12 players. 
(Released UnrealPlayground May 2009 - UT99 ) 

37. CTF-FNB-BarrelOfFun
- Industrial - Vertical CTF in a Mechanized processing station. 
(Released UnrealPlayground June 2009 - UT99 ) 

38. DOM-FNB-BarrelOfFun
- Industrial - 4-CP DOMINATION in a Mechanized processing station. 
(Released UnrealPlayground June 2009 - UT99 ) 

39. CTF-FNB-TDC-2374
- Medium Future Egypt Tech Alien Gothic Temple Arena - 8-16 Players.
Originally designed for Nahand's UP Theme Design Contest Feb 2006.
(Released UnrealPlayground Aug 2009 - UT99 ) 

40. DOM-OMC-UP4EVER
- Industrial - 3-CP DOMINATION in an urban pumping station. 6-10 Players.
Designed for SuperChaz UP October 2009 Mapping Contest (a farewell to UP). 
(Released UnrealPlayground Nov 2009 - UT99 ) 

41. DM-OMC-UP4EVER
- Industrial - Deathmatch/Team Deathmatch in an urban pumping station. 4-8 Players.
Original DOM map was Designed for SuperChaz UP October 2009 Mapping Contest. 
(Released UnrealPlayground Nov 2009 - UT99 ) 

----------------------
UT2004 Levels:
----------------------

1. DM-1on1-Q2SuddenDeath
- Tech Industrial - fave old Q2 duelin' map
(released August 2004 - UT2004)

-----------------------
Work-In-Progress:
-----------------------
Still have UT99, UT2004 and UT3 projects to finish - Whether any
of those will get attention depends on my available time (which is
not much any more). For more info on these projects, please see
http://sites.google.com/site/fragnbrag/.

-----------------------
MAP DOWNLOADS:
-----------------------
All released FraGnBraG maps are available from:
Unreal Playground - http://www.unrealplayground.com/mapper.php?id=1014
Other download sites can be found via "Google", just search for "fragnbrag".

--------------------------------------------------------------
Copyright / Permissions
--------------------------------------------------------------

=======================================
This level is copyright by Rob 'FraGnBraG' Burns 2009.
Authors may NOT use this level as a base to build additional levels
without explicit permission from the Original Author (ME!!)
=======================================
You are NOT allowed to commercially exploit this level, i.e. put it
on a CD or any other electronic medium that is sold for money without
my explicit permission! You MAY distribute this level through any
electronic network (internet (web/ftp), FIDO, local BBS etc.), 
provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed
by GT Interactive Software, Inc. under license. UNREAL and the UNREAL
logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved.
Distributed by GT Interactive Software, Inc. under license.
UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

This ReadMe is BASED ON THE Template generated by UTReadMeTemplate.cgi
created by FuzzBuster{G3} for NaliCity.

--------------------------------------------------------------
COMMENTS AND SUGGESTIONS ARE ALWAYS WELCOME....
HOPE YOU ENJOY THE MAP!
--------------------------------------------------------------
FNB, Nov 07, 2009

EOF
