DM - Nephthey's Reach
lighting best viewed with 3Dfx Glide
[General Information]

Game | Unreal Tournament
Title | DM - Nephthey's Reach
Author | Geddy Lee
Filename | DM-Nephtheysreach.unr
Filesize | 1.13MB
Version | 1.0
Recommended Players | 2
Difficulty Setting | (none)
New Textures | (none)
New Sounds | (none)
New Music | Mayhem.umx
New Scripts | (none)
BrushCount | 355
PolyCount | 2619
Zones | 17
Base | (none)
Tools Used | UnrealED 2.0
Bugs | Uh, didn't really check...I suppose there could be.
Level/Map # | 2nd
Bot Support | I guess you could say so.
Description | Nephthey's Reach is an Egyptian-Themed map that doesn't hold true to Egyptian cutlture in the least, which is careless of me having studied their architecture for some time. Regardless, this was a speedmap. It took me just under three hours to complete it. Furthermore, it is a 1-on-1 map, but thats not all. I tried doing some original, this is a ripple arena map. Ripplers are the only weapon present with the exception of the enforcer, but it doesn't stand too much of a chance.

[Installation]

- Extract DM-Nephtheysreach.unr to the UnrealTournament/Map Directory
- Extract Mayhem.umx to the Unreal Tournament/Music Directory

[Credits]
Map Author
  Geddy Lee

  New Music

  Who ever wrote 'Mayhem'