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This is a new version of DM-Leviathan


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Map title			DM-Leviathan_V2
Author				Nathillien Thilsa 	(Zagreb,Croatia)
e-mail				nathillien@yahoo.com
Site				done - findig host stage.
Release date			22.09.2002.
Build time			plus 1 month.
Other levels by author		DM-Leviathan, DM-Summit, DOM-Summit, DM-Frozen, 								DM-Summit_V2, DM-Dominis, DMSummit_V2_Ecliptic
Editor used			UnrealED 2.0
Utilities used			Tarquin Brush Builders, Terragen, MindReader MOD, PSP7.			
Best for			4-6 players


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Changes from DM-Leviathan:

> Complete light settings.(much, much better now)
> Few new textures. (the same)
> Few new sounds.


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Storyline (Part 1 from DM-Leviathan):

Stellar Ship Leviathan:

 

            build ->		78.33.1328. standard time
            place ->		M-Nemiemory space lab , Kaa-Hyparus asteroid field.

            lost ->		12.49.1397. s.t.
            place ->		Galeida Anomaly near Shaula System

            found ->		34.36.1577. s.t.
            place ->		Galeida Anomaly near Nierida System

UT Arena established ->		04.53.1592. s.t. (07.02.2293. Mean Time)

Unique ship, build around an Zeta-Bieron asteroid which gives him ability to move without any inertia.
Leviathan is capable to refine the Zeta particles from that asteroid producing a field of false vacuum 
that surrounds both ship and asteroid allowing traveling faster than light. This Magnificent symbiosis 
between "stone and technology" was designed in 1328. during the First Plateau War by the Mayak Coalition, 
the only fraction capable of producing Light Zeta decay early in the 14-th century. Ships like Leviathan  
were the key ships in interstellar travel and military transportation. 

Having this advantage, Mayak won the first two Plateau Wars (ending in 1333. and 1351.) however
during the sixties and seventies The Theraken Federation gained knowledge of Zeta Spectrum from
The House Kerbadar (the leading science group in Plateau) which lead to The Third War in 1388, 
the longest war in standard history. 
Both sides were using huge military forces to strike in the heart of the enemy with this technology

Join scientific efforts of Theraken and Kerbadars made in 1394. another breakthrough in revealing 
the mysteries of Zeta particle. His Dampening Field. This field can cause ships like Leviathan to slip out 
of the false vacuum into normal space preventing them to go further in they territory.
This was the major turnover of the war, but it would take a few years before Therakens can made
enough tetrogen-generators for this task on a large scale. Leviathan was the first captured ship by this 
method in 1396 .He was broth like trophy in the capitol Nephiria, unfortunately the lack of 
experienced crew resulted in tragic catastrophe next year.

Conducting a series of tests on Leviathan, his crew miscalculated the emission of X- and Y-particles by 
an factor .002 witch was enough for Z-core breach. That is the moment when Zeta particles can no longer 
hold the gravimetric  potential and when the transition between falls and true vacuum is producing to many 
cascades of X- and Y-particles. The Theraken have made a "micro big bang" (with only 25xNa. particles) 
that destroyed Shaulas first Moon whose pieces fell on the Theraken Homeworld leaving 4 billion death and 
ending the war almost immediately.Meantime inside false vacuum the Leviathan was safe but trapped in this 
Galeida Anomaly, the brilliant purple macro-string made of primordial matter in quasi-stabile state.
That rift in space-time continuum reaches now throughout 29 Solar systems (~120 light years) .
And it still grows.

It took almost 200 years to find Leviathan.

15 years later Unreal Tournament took place for the first time on Leviathan.


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Storyline (Part 2 from DM-Leviathan_V2):

For 50 years now, Unreal Tournament takes place on Leviathan and much has changed since then. 
The asteroid recources has been overmined, so on most places where asteroid surface was visible 
before - now it's only metal, and the lights are in low power mode. It's only a matter of time when 
all of the fuel will be burned out, after that Leviathan will not be able to produce any false vacuum 
that now protects him from The Galron's String. This will be the end of Leviathan's story. Latest 
statesment from Liandry corp. declines that they have any interest in saving Leviathan. 

Quote: "To many money, for only a few players from the old school ..."

I shoud say: give the old Leviathan one more chance!


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Useful Directions:

- Look for the shieldbelt in the pit and watch out for the gravity.
- Galeida Anomaly is filed with negative pressure. You are dead in 5 seconds.
- If you find yourself alone in the void beneath the hull - you then must be quick! Pick up the warhead 
            and don't go back.
- Firecontrol fires that same warhead beneath the ship. Here you've got ~ 3 seconds to kill.
- Respawntime of the warhead is 180 seconds.
- Don't wait for armor inside the machine.
- Behind the door is a medical bay.
- Jumpboots have it's purpose. Near.
- Teleporters on the bridge are old (based on gravimetric field) and they can do harm specially in 
            200% gamespeed.
- Leviathan is also equipped with two new teleporters (at the aft) with resonant gravimetric pressure inside.
- The rest of teleporters are made after the arena was established in 2293.


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Known Problems:

(Boot related)

Bots simply refuse to walk through the two teleporters on the bridge, and one beneath the armor.
They use teleporters only if there is something worth it on the other side and it must be damn close. 
(like here - invisibility and warhead). In medical bay i solved this problem by putting a pair of jumpboots, 
disguised like plant behind the teleporter (you will never reach it). This on the other hand doesn't 
work on the bridge.

Installation:

Copy DM-Leviathan_V2.unr into ...\Unreal Tournament\Maps\ directory, then sellect it in the Practice Session 
in Unreal Tournament menu.


Thanks for downloading this map. Have fun.


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UNREAL TOURNAMENT (c)1999 Epic Games, Inc.  All Rights Reserved.  Distributed by 
GT Software, Inc. under license.  UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered 
trademarks of Epic Games, Inc. All other trademarks and trade names are 
properties of their respective owners.