
                       DM-IcingDeath_2006 - by Dark Elf

                       DM-IcingDeath was my entry to Headshot!'s
                       Winter Map Contest. DM-IcingDeath_2006 is the
                       same map Improved from the original. The first 
                       map was released about 3 yrs ago and it wasnt 
                       until recent that a player informed me of a 
                       huge HOM glitch in one of the rooms... THAT
                       SUCKS! I deleated it from nali City and decided
                       to fix it. Well I figured, what the hell- Might
                       as well improve it while I'm at it. So I worked 
                       on the texures, lighting, weapon/ item placement,
                       the skybox, and added some new features to help 
                       the map's flow. I hope you like it. 
    
                       http://www.planetunreal.com/headshot/
PLAY INFORMATION
================

    GameType                : UTDeathmatch
    Single Player           : Yes,bots
    Cooperative             : No   
    Difficulty Settings     : yes
    New Sounds              : No
    New Music               : No
    New Graphics            : Yes- Snow textures by little ol' me).
    Known Glitches          : NONE KNOWN

    File Instruction        : Please unzip the Map file (.unr) to the map file. 
                             The ReadMe file (.txt) can go into any file you want.
                             If you have problems getting the Level to run it might
                             be because of the map name after being unzipped (It unzips
                             the map as DM-ici~.unr- I don't know why.) Just go
                             into your map file and change the name to DM-IcingDeath.unr.
                             The snow.utx texture should be unzipped into the texture file.
                             
    Editor(s) used          : UnrealED
    Build Time              : About 4 weeks, on and off.

AUTHOR'S NOTES 
==============

Author-      Bryan J. Hernandez (Dark Elf) E-mail: bhernandez1@wi.rr.com

Map Setting-       A silo base hidden in the artic. In the case of a nuclear war,
                   and if the enemy should likely win, this base was made for the pupose
                   of a second assault attack! Code named Operation IcingDeath.

Bots-              The bots work and all I can say is... I hate them all!! (as always)

Secrets-          Some hidden items off to the side hehe... The 200 health is hidden
                  in the snow under the heli pad. The Nuke weapon is hidden behind
                  the radar disk on a ledge.

                     
Special Features- Snow. One of the things the contest was loking for was special
                  weather features. I guess what I did is kinda special hehe. Look
                  at your feet when running in the snow, they sink in to simulate
                  real snow!

Author's notes-  Once again thank you, Wolf, for your great tutorials.

Special thanks-  (see top).

Map Note-        This map was made for the Headshot!'s "Winter Map" contest hosted 
                 by Thoth (Jeff Otto). The rules are as follows:
   
               . No rules really, just guildlines. To see the guildlines 
                 just go to http://www.planetunreal.com/headshot/ and click
                 into the winter map contest guildlines to read them.
                 
                 
              
              

                  
    
COPYRIGHTS/PERMISSIONS
======================

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money.  

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.


     



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