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Title                   : DM-Gyro
Version                 : 1.00
Release Date            : February 2001
Filename                : DM-Gyro.unr
Author                  : Stephen Williams (aka The_Funky_Gibber)
Email Address           : subskysurfer@hotmail.com
Web Page                : None
Description             : Gyro, an unused satellite, knocked out of orbit and spinning it's way out of our charted universe. You will be translocated on-board, to test your trigger-finger reflexes as well as your wit against your enemy. Gyro is an extremely interactive environment that will present you with unique ways of destroying your opposition as well as saving your hide. Think fast, keep moving, watch your back, and you may survive.
Where to get this map   : It should have been with this text file.
Other levels by author  : This is my first map
Additional Credits to   : Paul Ligas (aka Phragmites) for all his input and support, TheWanderer for his help with those niggling problems and my girlfriend Mei for becoming a 'Compaq widow' while I was glued to my computer.

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--- Play Information ---
Game                    : Unreal Tournament                                 
Level Name              : Gyro
Deathmatch              : Yes
Domination              : No
Assault                 : No
Dark Match              : No
Capture the Flag        : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : New textures (Gyro.utx)
Known bugs              : Occasionally, bots enjoy riding the lift a little too much, and may try to sneak in under the lift as it crashes down on their heads...'just to see what it feels like'. I haven't detected any other bugs.

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--- Construction ---
Editor(s) used          : UnrealEd2
Base                    : None
Construction Time       : A few months

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Installation
------------
Place the .UNR file to your UnrealTournament\Maps dir, and the .UTX file into your
UnrealTournament\Textures dir.

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Author's Notes
--------------
Although attention has been paid to providing bot support for this level, I designed it with the intention of playing one-on-one with my mate Phragmites. As such, I recommend that this map is used for one-on-one gameplay, with up to a maximum of 6 players.

I created this level using a 600MHZ computer and haven't experienced any problems with frame-rates, but I have a feeling that on some slower computers, there may be some slow-down in the Central Chamber.

Supplied with the map is an additional Word Document entitled 'Briefing'. I urge the player to read this before playing as it may help explain a couple of issues that are unique to this map (such as why the computers shut down temporarily)...this is all critical to the gameplay.

This is my first map and I'd appreciate any feedback. I'd love to find out how far this map has reached around the world.

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Copyright / Permissions
-----------------------

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this map without my permission,
i.e. put it on a CD or any other electronic medium that is for sale.

You MAY distribute this map through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

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UNREAL TOURNAMENT(c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Software, Inc. under license.  UNREAL and the UNREAL logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade names are
properties of their respective owners.
