	>>> DM-Ferrea <<<

   Map Name: Ferrea
   Map Type: UT-Deathmatch
       Game: Unreal Tournament
     Author: Revelation
    Players: 4 - 6
Bot Support: true
 Build Time: about 4 weeks, finished on 05-20-2006
Editor Used: UnrealED 2.0
       File: DM-Ferrea.unr (every other stuff I used is in "MyLevel")

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Story:

An old facility reopened as a Tournament arena... What else should I tell you?!^^

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Installation:

Extract the files to these folders:

DM-Ferrea.unr --> ...\UnrealTournament\Maps

The only requirement is Unreal Tournament v436. I've done the map without any BonusPack-stuff, so you don't need those.
BUT: A pretty fast computer is also required because of the high polycounts and various effects in this map!
I would suggest to set your Color-Depth to 32Bit, otherwise some Textures might look a bit ugly.

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About the map:

Before anyone starts complaining about, I need to explain the following:
There is no CloudZone. I didn't forget it, but you might know how big zone-portals, like CloudZones need, kill the performance. So in that case, I decided for a better playability instead of pure realism.

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Special thanks to:

- Hourences, for the texture-pack "HourPitores" that I used. After everyone says how cool there textures are, I wanted to try myself, and I must say, it's hard to map with them, but they look great!

- Pomperi, for telling me how to put meshes into "MyLevel". I used this method here for the weapon bases.

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You are allowed to copy this map and give it to friends, but do not change it or build other maps on it's base.
You are not allowed to distribute the map commercially, if you want to put it on a CD or something, please send an E-Mail to:

revelation1984@web.de

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Have fun playing!

Revelation

(for futher Maps visit www.revelation.de.ms)