------------ DM-Baikonur Readme Start --------------------------------------------------

Title                   : Baikonur
Version                 : 1.0
Final Compile           : 30.07.2018
Filename                : DM-Baikonur.zip
Author(s)               : Odin 'Bareodin'
Email Address           : bareodin2@gmail.com

========================================================================================
--- Description ---

Deep within the Kazakh desert steppe lays the world’s first spaceport, 
Baikonur, built by the Soviet Union in the late 1950s as the base of operations 
for the Soviet space program. The Deathmatch takes place within the Baikonur Cosmodrome
(Russian: Космодро́м Байкону́р), centered around a huge rocket being prepared
for spaceflight.

--- Bot Play ---

The bots, albeit their clumsiness, manage to navigate the map quite well, 
and will actively search for weapons, ammo, health, and armor pick-ups. 
If they’re not too busy fighting they’ll even take the lift towards the rocket base
and pick up the super health, too! However, they cannot navigate the staircase 
and pick up the sniper rifle, and shield belt, and the U-damage.

The map is designed to run best with 2–5 bots, but supports up to 16 bots
and will still run smoothly. The more the merrier, right?

--- Tips ---

This map has a few secrets, including a shield belt, a super health, a Redeemer,
U-damage, a secret gun, and some secret ammo. To get the U-damage you need to dodge jump on the plank,
but be careful not to fall down!

For extra fun, use weapons with high knockback (eg. flak cannon, shock rifle)
and send the bots flying down the pit!

--- Other ---

The music played on the radio inside the house is Bareodin - Stalingrad
and can be found on https://soundcloud.com/bareodin

--- Installation ---

Unzip, or simply drag all the folders into your "...\UnrealTournament" directory. 
The contents of the folders should merge automatically. 

Otherwise,
The .uax file goes into the "...\UnrealTournament\Sounds" directory.
The .unr file goes into the "...\UnrealTournament\Maps" directory. 
The .utx file goes into the "...\UnrealTournament\Textures" directory.

--- Acknowledgements ---

YouTube user Smeer Kat for his UnrealED tutorials,
and Anthony "Dutria" for beta-testing my map.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

Have fun!

------------ DM-Baikonur Readme End ------------------------------------------------------