    ReadMe for NitroX for Unreal Tournament
    ---------------------------------------

                   Title: Nitrogen Processing Plant
                Filename: DM-BCE_NitroX
                  Author: XYZ 8000 (a.k.a. XYZ)
           eMail Address:
             Website URL:
            Release Date: 30/04/2007
             Last Update: 30/04/2007
                 Version: 1.00

    ====================================================================================
    Credits
    -------

    Thanks to the people at Excalibur Holland:
    - El Chico Verde for the Test Server
    - Derdak2Rot for the skybox
    - Azzco, Cyberia-Mix, Derdak2Rot, El Chico Verde, L4dy 4byss, Memsys, Nr. 2000, Rob,
      Vatcilli Zeitchef for Beta Testing

    Thanks to the authors of the Bounce Mod.

    Thanks to Doc, S'Calain and Tosek for NanoBlue.utx and some texture edits.

    Thanks to Switch for the SWJumpPad actor.

    Thanks to the author of Complian_b.umx, the music that I used in this map.

    ====================================================================================
    Other levels by author
    ----------------------

    MH-Annihilation
    CTFM-R!P
    DOM-FoT-Xyphob
    DM-LP-Terror
    DM-LP-Kios
    DM-300K-1on1-Aelon
    DM-300K-Ehat
    DM-300K-Fractional
    CTF-300K-Descent
    CTF-300K-Hobl
    DM-LP-Aelon
    DM-LP-Winged
    DM-BCE_10100101

    ====================================================================================
    Play Information
    ----------------

                    Game: Unreal Tournament
              Level Name: Nitrogen Processing Plant
               Game Type: Bounce Death Match
                Botmatch: Yes
           Single Player: No
                Teamplay: Yes
            New Textures: Yes
              New Sounds: No
               New Music: Yes
            New Mutators: No
                    Mods:

    ====================================================================================
    Construction
    ------------

                    Base: None
              Build Time: 10 hours
       Ideal Playercount: 2 - 4
          Editor(s) Used: UnrealEd 2.0
              Known Bugs: Bots suicides, sometimes

    ====================================================================================
    Stats
    -----

                 Brushes: 732
                   Zones: 4
                   Polys: 1443
                   Nodes: 4959
                   Ratio: 3.44:1
              Max. Depth: 26
              Avg. Depth: 2
                  Lights: 348

    ====================================================================================
    Installation
    ------------

    Unzip DM-BCE_NitroX.
    Store the *.unr or *.ut2 file in your Maps\ directory along with the others
    (see guide below), then either doubleclick on it, or type open DM-BCE_NitroX
    in the console, or select the Map in a Botmatch or an Internet game.

    Guide:
    *.unr and *.ut2 files go in Maps\
    *.utx files go in Textures\
    *.umx and *.ogg files go in Music\
    *.uax files go in Sounds\
    *.u, *.int, and *.ini files go in System\
    *.usx files go in staticmeshes\
    *.ukx files go in animations\
    *.ka  files go in karma\
    *.upx files go in prefabs\

    ====================================================================================
    Story
    -----

    This facility, abandoned in the ocean, was a processing plant of the nitrogen. Now
    it's been bought by Liandri, and used for testing a new, dangerous type of
    DeathMatch for the tourneys.

    ====================================================================================
    Author's Notes
    --------------

    This is my first Bounce map. I think that it's pretty fun to play, and that it's got
    a good flow. It's not as good-looking as it could be because, being so open, the
    polycounts are high and I did not wanted to create any lag to online players. Bots
    can go around and kill pretty well, but they aren't attracted a lot from the Health
    and sometimes they suicides taking a too cold bath.

    This map should be played in the Bounce DeathMatch gametype. It's playable
    also as a DeathMatch, but you will fall off so often that the scores will be
    negative most of the time.

    In the center of the map there's a lightning bolt, which kills immediatedly any
    pawn. The massive view bobbing after being killed from the lightning is a
    reward for the player that pushed the enemy in the lightning.

    Enjoy

    ====================================================================================
    Copyright / Permissions
    -----------------------

    This level is copyright 2007, by XYZ 8000.

    Authors may NOT use this level as a base to build additional levels without explicit
    permission from the Original Author.

    You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
    other electronic medium that is sold for money without my explicit permission!

    If this level is going to be released in a pack, you are NOT allowed to distribute
    this level before the public release of a Stand-Alone version.
    You MAY distribute this level through any electronic network (internet (web/ftp),
    FIDO, local BBS etc.), provided you include this file and leave the archive intact.

    Unreal® Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
    GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal
    Tournament logo are registered trademarks of Epic Megagames, Inc. All other
    trademarks and trade names are properties of their respective owners.

    ====================================================================================
    ====================================================================================
    ReadMe created by NC3's ReadMe Generator.
    http://nalicity.beyondunreal.com/
    Modified by XYZ 8000.