=================================================================
Title                   :Alpha Complex
Version                 :1.0
Release Date            :04/09/2001
Filename                :DM-AlphaComplex.zip
Author(s)               :Danilo 'Dan' Di Mascio
Email Address           :dadimas@tin.it
                         dan@unrealitalia.com
Web Page                :http://www.multiplayer.it/mlf
Description             :Run around shooting things
Where to get this map   :http://www.multiplayer.it/mlf
Other levels by author  :Escape from the cathedral (for Unreal)
                         DMWest (Unreal)
                         DMEgyptico (Unreal)
                         The Citadel (for Quake3Arena)
                         The Castle's Courtyard (Quake3Arena)
                         DMNalicop (Unreal)
                         ToxicArea (Quake3Arena)
                         DM-DarkAges (Unreal Tournament) 
                         DM-1on1-SubZero (Unreal Tournament)
                         DM-InnerTangle (Unreal Tournament)
                         DM-VerticalFactory (Unreal Tournament)

Additional Credits to   :-Epic Megagames
                         -Special thanks to Luca Geretti, DavidM, MajorDisaster, Tiziano and RuineR for playtesting 

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--- Play Information ---
Game                    :Unreal Tournament
Level Name              :Alpha Complex
Single Player           :Yes, botmatch.
Cooperative             :No
Deathmatch              :Yes,this map is meant to be played for 4-16, in deathmatch. 
Dark Match              :No
Difficulty Settings     :No
New Sounds              :No
New Graphics            :No
NewUnrealScript         :No
External DLLs           :No
Known bugs              :No

--- Construction ---
Editor(s) used          :Unrealed2.0
Base                    :New Level
Construction Time       :Many weeks

Installation
-------------
Unzip the file
-DM-AlphaComplex.unr in the /unrealtournament/maps directory;
-start the game and choose the level under the deathmacth maps.

Extended description:
---------------------
NOTE: To play this map you must have the bonuspack 4 installed. 
 
The level has been created for: deathmatch 4-16 players, last man standing and teamplay. The background setting 
is placed in a urban complex, named Alpha, like the society that has it. The complex is still under construction 
and you can see it because there are great box in the central open space, and many other element around the map. 
The spaces are very different for visuals, graphic detail and for greatness. You can play in closed, and small 
spaces and also in great open space with 3 floors. This is to guarantee various styles of gameplay, with a particular 
care for Z game. Around the map there are few ammo and few weapons, just a weapon for type, because I like creating 
a tactical game and because I think that you must always run  to survive.
The music has been selected on purpose with a frantic style. However playing with it you will find many other 
little details that I have not described so as to not spoil the surprise. As always for opinions or advice 
please not esitate to contact me.

Author's Notes
---------------
Config of the computer that I have used to build this level:
PentiumIII 500Mhz, 128 Mb Ram, ATI Rage 128 Agp 16 Mb Ram.


Copyright / Permissions
------------------------
This level is copyrighted by Danilo Di Mascio 2001.

Authors may NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

-----------------------
UNREAL TOURNAMENT (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL TOURNAMENT and the UNREAL TOURNAMENT 
logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
