Created with UnrealEd 2.0 for Unreal Tournament 
Bot Support: Full
New Textures: Don't think so
New Music: No
Errors: None Noticed
Email:res0hklv@yahoo.com
Any errors, problems running(ie missing textures,etc.), or suggestions please let me know

included files:

Map: CTF-Waterworld2.unr
Mutator:NShock.u and NShock.int (greenASMD)
Texture:NShock.utx
Other: W2Readme

Description: Mutator replaces the shock rifle with a green one that is tweaked a little.
             It's Green in third and first person plus when you drop it.  I couldn't get 
             it green in the pickup view though(I don't know how to mesh yet), so it will still look regular until you pick
             it up. It Primary, secondary, and combination fire are all green as well.

             The map is based in a place where the sea level rose high and flooded the 
             planet.  It has some good architecture and great gameplay.



Installation: Unzip to UnrealTournament directory
If you want to play with the mutator online add this to your Unreal Tournament INI
ServerPackages=NShock






Anyone may use this level or mutator as a base for another.  
Nobody may use this level or mutator for personal gain or profit.
This package may be distributed online.