=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
****Unreal Tournament CTF Map****		      [2001/10/28]     © 2001
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=

Map Name			: Thaid One (CTF-ThaidOne.unr)
Author				: Ted Gustafsson AKA "Bilstein"
E-mail Address			: bilstein@home.se
Homepage			: http://beam.to/area55
			      (http://w1.141.telia.com/~u14103120/index.html)

Recommended System		: At least 400Mhz, 128SDRAM, 3dfx or OpenGL.

Computers used			: AMD-K6 266Mhz, 128SDRAM, Voodoo3 2000
				  (Ran from okey to bad)
				  AMD Tbird 900Mhz, 128SDRAM, GeForce2MX 32MB
				  (Ran from excellent to excellent:)

Beta testing by			: Does the bots count? =) Anyway, credits to
				  Martin "EatMe" Hammarlund.

Comments			: Well, errr, this is my first map ever for
				  the Unreal Engine... Rookie as I am, but
				  this map is fun to play and not that bad.
				  And, I got three maps coming along, all
				  will kick but! :) They are 100 times better
				  too... Aiii! Check my site and you'll
				  understand why!

				  (Maybe I'll remake this map if you find the
				  base idea of the map good enough!)

=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=
Additional Credits to		: DigitalExtreme/EpicGames for making UT!
=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=

© 2001 by Ted Gustafsson (aka Bilstein)