================================================================
Title                   : Technetium
Version                 : 2
Release Date            : 19 December 2002
Filename                : CTF-Technetium.unr
Author(s)               : Martin 'M13' Rykfors
Email Address           : Martin@proopt.se
Description             : The Earths population has for hundreds of years depended on nuclear power. In 
			  2243 there where 832 nuclear power plants on the Earth. There was only one backside though.
			  All the nuclear waste had to be stored somwhere, and there wasnt any places left on Earth
			  that qualifyed as a safe storing place for it. So all the nuclear waste was gathered every 2
			  years to be sent into space. But in 2268 when the used nuclear fuel was going to be sent
			  into space as usual, the mission went wrong, and the shuttle exploded mid-air and tonnes of 
			  nuclear waste was spread across a huge area, killing millions of pepole.
			  The Earths goverment started a project to find alternative sources for energy to replace
			  nuclear power. Thousnads of powerplants where built worldwide, that used renewable powersources 
			  for energy production.
			  One kind of reactors that where built needed magma as a source of energy (logically named
			  magma reactors), therefore a number of 'magmapumping' facilities where built, pumping up
			  magma from deep holes drilled through the ground to the hot interior of the Earth.
			  One of these pumpingstations fell into disuse a few years later, and it didnt take 
			  long before it was renovated for Tournament Capture the Flag matches.
Other levels by author  : DM-Rig RM1358, DM-Worship, DM-Q3DM19, CTF-HealPod13, DM-ColdMetal
Additional Credits to   : 

================================================================
--- Play Information ---
Game                    : Unreal Tournament
Level Name              : Technetium
Single Player           : No
Cooperative             : No
Deathmatch              : No
Dark Match              : No
Difficulty Settings     : No
New Sounds              : Nope
New Graphics            : Richrig.utx
NewUnrealScript         : No
External DLLs           : No
Known bugs              : Polycounts are 350 average throughout the map. 
			  A few HOM effects (constant) in the curved room in the bases, and the bots might be a bit
			  dumb, not grabbing the shieldbelt very often and not switching routes. If you somehow 
			  manage to catch a bot in the trap, it will usually jump in mid air to safety!
--- Construction ---
Editor(s) used          : UnrealED 2
Base                    : New level
Construction Time       : More than two months at least, including beta testing and tweaking.

Installation
------------
Unzip the .unr file into your Unreal Tournament/maps/ directory, and the .utx Unreal Tournament/textures
directory.

Author's Notes
--------------
This map is my salute to UT, which now has to step aside for UT2003. Since this is my last map
for UT I wanted it to be the best map I have ever made so far. So I spent alot of time reading feedback
from other pepole to make it even better. IMO it was better than any of my earlier
maps already before I started taking feedback though. :P

Thanks to
---------
Gui, Switch, IHopeToGod, RichardZinia and Angel_Mapper for feedback.

Copyright / Permissions
-----------------------
This level is copyright Martin Rykfors 2002.

Authors may not NOT use this level as a base to build additional levels.  This map may 
NOT be modified in any way without the author's express, written permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL TOURNAMENT and the UNREAL TOURNAMENT 
logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners. Yadda, yadda...