| # CTF-Radfire ReadMe for Unreal Tournament ### Release Date: Saturday, September 15, 2001
Title: | CTF-Radfire
Filename: | ctf-radfire.zip
Version: | 1.00
Last Update: | Saturday, September 15, 2001
Author: | Radman
eMail Address: | skaarjhybrid@hotmail.com
Author's Homepage: | Radmans Unreal Tournament
Credits: | Hey thanks THUG for putting up with me complaining about the little BSP errors.
Other Levels By Author: | CTF-Radman Ctf-RadmanV2
### Play Information
Game: | Unreal Tournament
Level Name: | CTF-Radfire
Game Type: | UTCTF
Botmatch: | Yes
Single Player: | Yes
Teamplay: | Yes
Difficulty Settings: | Only For Bots
New Textures: | Yes
New Sounds: | No
New Music: | No
Mods: | No
Mutators: | No
### Construction
Base: | Original Map
Build Time: | three weeks
Recommended # of Players: | 8-12
Editor(s) Used: | UnrealEd 2.0
Known Bugs: | I noticed that you can see a thin line in the small tunnels that are connected to the big room in the middle. I have had to change this part of the level quite a bit because of BSP and this is the best I can get it without totally redesigning the wole center section. The map would have been done in about a week if it werent for those pesky little BSP things! Im sure all mappers can relate. If you dont have a fast computer you may lag in the center room, but its an awesome view. Fast machines shouldnt have any trouble.
### Inventory
Weapons: | Impact Hammer, Flak Cannon, Ripper, Sniper Rifle, Enforcer, Pulse Blaster, Redeemer, GES Bio Rifle, Minigun, ASMD Shock Rifle, Rocket Launcher
Armor and PowerUps: | Translocator, Invisibility, Health Packs, Shield Belt, Damage Amplifier, Armor, Keg O' Health
### Mods
### Installation Unzip the CTF-Radfire's *.unr file in your `Unreal Tournament/Maps` directory, then either doubleclick on it, or type 'open CTF-Radfire ' in the console or select the Map in a Botmatch or an Internet game. *.unr files go in Maps/ *.utx files go in Textures/ *.umx files go in Music/ *.uax files go in Sounds/ *.u and *.int files go in System/ ### Extended Description SYSTEMS USED: Main PC: Compaq 5002us AMD Duron 800 Mhz processor 320 MB PC133 SDRAM Hercules Prophet 4500 64 MB video card Backup PC: Compaq 5714 Intel Celeron 466Mhz processor 320 MB PC100 SDRAM 8MB On-Board video card ### Author's Notes Did you notice that I learned how to make fire...LOL. I will be coming out with a bigger version of this map soon hopefully with not so much lag in the center room. ### Copyright / Permissions This level is copyright by Radman 2001. Authors may NOT use this level as a base to build additional levels without explicit permission from the Original Author. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this level through any electronic network (internet (web/ftp), FIDO, local BBS etc.), provided you include this file and leave the archive intact. UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL and the UNREAL logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by GT Interactive Software, Inc. under license. UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade names are properties of their respective owners. ReadMe Template generated by UTReadMeTemplate.cgi created by FuzzBuster{G3} for NaliCity. Please e-mail me any suggestions or improvements you may have.. my ears are open Store this file in `/UnrealTournament/Help/` for best results.