================================================================
Title                   :CTF-Antimatter
Version                 :1.02
Release Date            :4-3-00
Filename                :CTF-Antimatter.unr
Author(s)               :Eric 'Avenger' Poggel
Email Address           :E_Poggel@Hotmail.com
Web Page                :http://www.geocities.com/villagemapsmith/
Description             :A CTF-Map taking place in a Research facility on the surface 
			 of Europa, one of Jupiter's moons.					

Where to get this map   :www.geocities.com/villagemapsmith/CTF-Antimatter.zip
Additional Credits to   :Epic and GT and whoever else helped make Unreal Tournament;
			 Dr. Evil for Making me laugh so hard.
================================================================
--- Play Information ---
Game                    :UnrealTournament
Level Name              :Europa Antimatter Research Facility
Single Player           :Can if you want, but its pretty boring all by yourself
Cooperative             :yup
Deathmatch              :no
Dark Match              :nope
Difficulty Settings     :nada
New Sounds              :zip
New Graphics            :screenshot and antimatter texture set.
NewUnrealScript         :noparoo!
External DLLs           :dont even know what this is.
Known bugs              :bots get lost in the slime now and then; unaligned Jupiter texture;
			 runs kinda slow.

--- Construction ---
Editor(s) used          :Unreal Ed
Base                    :New Map from Scratch
Construction Time       :Too long, about all of March and some of April

Installation
------------
Copy CTF_Antimatter.unr to UnrealTournament/maps
Copy Antimatter.utx to UnrealTournament/textures

Extended description: 
--------------------
After spending years of researching and testing the fundamental properties of antimatter, the 
scientists of the Europa moon-base became bored.  Now they enjoy daily doses of good 'ol fashioned
Capture the Flag.

Revisions
---------
v1.01
Completed bot support, optimized geometry and minimized nodes.

v1.02
Optimized bot support, bots now use all paths.


Author's Notes
--------------
You'll need a pretty fast system to play this map with the graphics turned all the way up, but if
you dont, type preferences into the system console, go to display and set nolighting to true.  It 
might look kinda ugly, but it'll give you about a 60% framerate increase.


Additional Info
---------------
Can YOU Crack the Code?

Copyright / Permissions
-----------------------
This level is copyrighted by Eric Poggel; 2000

Authors may not NOT use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my
permission.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL and the UNREAL logo are
registered trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.
