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Title                   : Assidaria 2
Version                 : Beta 1
Release Date            : 20th July 2006
Filename                : CTF-Assidaria2_Beta1.unr
Author(s)               : Warren "Thunderstrike" Wescott
Email Address           : thunderstrike@planetunreal.com
Web Page                : http://www.planetunreal.com/Thunderstrike
Other levels by author  : UT: DM-Azwahtemh, DM-Rustamorai, DM-Deadly Falls, DOM-Ramses, CTF-Assidaria
			  UT2003: DOM-Norfolk
Additional Credits to   : See below.

===============================================================
Description:

BETA - A more florid description will no doubt rear its adjective heavy head in due course prior to final release. ;)

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--- Play Information ---
Game                    : Unreal Tournament
Level Name              : Assidaria 2
Single Player           : Botmatch (full bot path noding)
Cooperative             : Capture the Flag
Deathmatch              : No 
Domination              : No
Difficulty Settings     : Nil
New Sounds              : Nil

New Textures            : Once again custom textures by Rorshach (Clockwork_droid), several selections from texture sets by Shock Systems (predominantly SSMetal and SSColdsteel) though a lot less this time around. The new additions come from Hourences great HourIndusX and HourPitores texture sets. I did end up changing the detail texture on a couple of Hourences textures, or adding one when one wasn't present.

NewUnrealScript         : This time the only custom script is Bot_40's great ParticleSystem_42. I might need to have a word to him about the possibility of extending it's options though. I'm getting greedier the more I use it. Oh, there's also the CTFEndGame script which seems to have embedded itself somewhere in the level, and as I used Assidaria as the base for this level, it's back again.

External DLLs           : Nil
Known bugs              : It's a Beta so I'm sure there's a few. Let me know! :)

--- Construction ---
Editor(s) used          : UnrealED2 Beta
Base                    : CTF-Assidaria
Construction Time       : Around two weeks.

Installation
------------
Unzip the .umx file into your Unreal Tournament/music directory.
Unzip the .u files into you Unreal Tournament/system directory.
Unzip the .unr file into your Unreal Tournament/maps directory and enjoy.

Author's Notes
--------------
After a number of player-sited issues with the first Assidaria I began this new version in what could only be described as a fit of pique. Initially it was just to amend elements to address the initial issues, but I ended up cutting a swathe through the level geometry. The result is a new level with echoes of the former map.

Things left to do:
*No doubt tidy up those bot paths - they were thrown down in about 20 minutes so they no doubt lack finnesse.
*Fine tune some corona placements
*Most likely need to add a little more detail to those slime areas immediately outside the bases.
*Zone the level
*Anything else raised in the beta that both seems like a good idea and I can be bothered implementing! :)

Thanks to
---------

You - the beta testers who provide valuable feedback.

Visit my website and let me know if you'd like to beta-test one of my upcoming maps!

Copyright / Permissions
-----------------------
This level is copyright Warren Wescott 2006.

Authors may not NOT use this level as a base to build additional levels.  This map may 
NOT be modified in any way without the author's express, written permission.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission!  This INCLUDES putting it on ftp.cdrom.com which have a
tendancy to do just as such or any other major ftp that bundles cd-roms
out of what they carry.

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive
intact.

----------------------
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UNREAL TOURNAMENT (c)1999 Epic Games.  All Rights Reserved.  Distributed by
GT Interactive Software, Inc. under license.  UNREAL TOURNAMENT and the UNREAL TOURNAMENT 
logo are registered trademarks of Epic Megagames, Inc. All other trademarks and trade
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