

================================================================

Title                   : Construkt	
Version                 : 2.0
Release Date            : Dec 17th 2010
Filename                : BT-Construkt	
Mapper                  : NuLL
Mapper Email Address    : NuLLofficial@hotmail.co.uk
Construction time       : 9 days	
Description             : 3 Textures :D.
Skill level             : med
Theme                   : Mono style 3 texture basic map.
Technical notes         : 

--- Software used ---
Editor(s) used          : UnrealEd, 2.0 Photoshop, audio cutter, Reason, Sony SoundForge.


--- Known bugs ---
Very often (in/for 50% or more plays/players)       : - Small BSP's throughout The angels and ammount of split faces made it near impossible.
Often (in/for > 30% but < 50% plays/players)        : -
Occasionally (in/for > 10% but < 30% plays/players) : - 
Rarely (in/for > 1% but < 10% plays/players)        : -
Very rarely (in/for 1% or less plays/players)       : - 

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Note About Rook

I mapped it.
I designed every thing.
All the obstacles were my own ( flagroom was Based on a discussion with kleptO on a server at the time)
One texture was inputed from Pomp.
The only input i had was change this bit or add "something" there or Align that texture there. When i had originally joined i had thought it was a great idea, but with some things it never comes out the way it should. Notice since Rook nothing has been released? that im aware of? Seems i was for the best of it the driving force behind the map also.

I didnt mind untill i received this message from an unnamed person.

"NuLL? just built Rook, but all planbase worked on it. So it's acutally created by Planbase.
Shocked i belived in you made this map 100% your work Sad"

Had input from 4-5 Members of planbase.
I remember every thing about a map and the input that was given.
Editoring/Design/Textuing time NuLL 100's of hours, Planbase 0 hours.

The people who gave most input was Jin / kleptO when truth be told he was at the time the only person who helped make pretty much 70% of my maps just thru the amount of time spent testing along side me.


Planbase took way too much credit from it and im sick of people making out i did nothing.

Planbase or not, Rook still would have been just without a few textures aligned and a few changes to already existing rooms/obstacles.


END OF.








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Copyright / Permissions
-----------------------
Authors may NOT use this Map/Lighting/Brushes/obs as a base to build additional levels.

You are NOT allowed to commercially exploit this level.

You may NOT fix this map in any shape or form.

This has changed due to no credit being given by people using my work.

You MAY distribute this level through any electronic network (internet (web/ftp), 
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

----------------------

UNREAL (c)1998 Epic Megagames, Inc.  All Rights Reserved.  Distributed by GT 
Software, Inc. under license.  
UNREAL and the UNREAL logo are registeredtrademarks of Epic Megagames, Inc.
All other trademarks and trade names are properties of their respective owners.
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